I find it hard to believe you didn't believe it was real when it's still used in movies to this day, although that said, if you hadn't heard of it before it might not stand out. But once you heard it, and see a compilation of all the films it was used in, you can't unhear it.
I have the same with some sound effects, they were burned into me through (I think it was) Morrowind and I can't stop hearing them everywhere now - there's one of a door opening, and another of wind whistling that just has a very specific sound and progression. Reused sound effect libraries, aaaaaa
I wonder if it's the same wind whistling sound effect I've been hearing repeatedly since the 90's!
I think I first heard it in a very early game I played.
I'm going to say Ultima, but potentially Diablo.
I distinctly remember being stuck in a part of the game where my character was on a dock or sea shore type area and the wind sound just kept repeating over and over while I figured out how to get past that point.
Then over the years, I've noticed it in so many movies and other games etc.
You hear the initial wind noise, which quickly transitions into a curve that peaks up and down, a short gap of silence and then a second quieter part where the sound curves down and trails off.
I'd love it if there was a similar history I could learn about on it!
Edit: Amazingly, I've just managed to find the exact part of the game I was thinking of [0]
I have the same with some sound effects, they were burned into me through (I think it was) Morrowind and I can't stop hearing them everywhere now - there's one of a door opening, and another of wind whistling that just has a very specific sound and progression. Reused sound effect libraries, aaaaaa
I think I first heard it in a very early game I played.
I'm going to say Ultima, but potentially Diablo.
I distinctly remember being stuck in a part of the game where my character was on a dock or sea shore type area and the wind sound just kept repeating over and over while I figured out how to get past that point.
Then over the years, I've noticed it in so many movies and other games etc.
You hear the initial wind noise, which quickly transitions into a curve that peaks up and down, a short gap of silence and then a second quieter part where the sound curves down and trails off.
I'd love it if there was a similar history I could learn about on it!
Edit: Amazingly, I've just managed to find the exact part of the game I was thinking of [0]
[0] https://www.youtube.com/watch?v=r9AaSIwGGys&t=455s