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tannhaeuser commented on Deutsche Telekom is throttling the internet   netzbremse.de/en/... · Posted by u/tietjens
tannhaeuser · 15 days ago
Why are you leading your visitors to your channel on a monopolist site? To bring ad revenue? There's no need for video for your type of content in the first place.

I get it - a 2026 "hackers" campaign for binging yt. And in case you haven't noticed: appealing to the net neutrality debate of the last millenium is meaningless with just a bunch of monopolists left on the net profitting of vast public investments. The kind of thing traditionalist "hackers" in it for social recognition would be wasting their time on.

tannhaeuser commented on Deutsche Telekom is throttling the internet   netzbremse.de/en/... · Posted by u/tietjens
tannhaeuser · 15 days ago
Complaining about net neutrality in 2026 with yt videos. What a joke by pseudo-"hackers."
tannhaeuser commented on Bugs Apple loves   bugsappleloves.com... · Posted by u/nhod
appplication · 17 days ago
This is missing the most annoying one for me: when I type a search term into safari and it randomly interprets it as an address that it can’t resolve. E.g. “how to bake cookies” gets resolved to how%20to%20bake%20cookies (which safari tries to resolve via DNS or whatever instead of piping it to the search provider). Even better, it’s entirely nondeterministic, though it does seem to be due to some race condition with whatever determines whether it’s a search or a url, and is more likely to happen when typing quickly.

I’d say it happens about 10% of the time I type anything in the search bar. It’s incredibly annoying. Without getting into too much detail, but I confirmed they’re tracking it internally too for close to a decade and are intentionally choosing not to prioritize.

tannhaeuser · 17 days ago
When you had gone to a site using a deep link, Safari insists on autocompleting any URL in the domain to that link you used even if you just want to go to the top-level URL/index of that site. You have to type out the entire URL and add a space at the end or something (and that still doesn't work sometimes) to stop iOS from doing that, which defeats the entire purpose of autocompletion. Btw switched off any autocorrection feature a long time ago. Still, I happen to mistype a lot compared to my old non-Apple phones (there was even an "it's not just you" article last year about it).

Apple needs to spend an entire release cycle to unfuck text entry and completion. However, with their qa lately (or lack thereof) they'd only manage to make it worse. The sad thing is they're still better than the alternatives, all things considered.

tannhaeuser commented on Threat actors expand abuse of Microsoft Visual Studio Code   jamf.com/blog/threat-acto... · Posted by u/vinnyglennon
TheAdamist · 18 days ago
Coming from the perspective of an eclipse fan, why is VS code the defacto answer nowadays?

Im forced to use vs code (so biased), but everything seems worse than eclipse, plus these repeated security issues from malware laced projects.

Theres been several posts about infected projects by fake recruiters here in the last year or two.

Im guessing the answer is probably Java is why eclipse is out of favor.

tannhaeuser · 18 days ago
> Im guessing the answer is probably Java is why eclipse is out of favor.

Dude, Eclipse has been out of favor for well over ten years now due to Jetbrains IDEs (IntelliJ IDEA).

tannhaeuser commented on Overlapping Markup   en.wikipedia.org/wiki/Ove... · Posted by u/ripe
tannhaeuser · 22 days ago
FIY the Wikipedia article rightfully says SGML CONCUR usage is uncommon, but compared to the stated alternatives for overlapping markup, it's basically the only one that is tolerable to use as actual markup language for use with a text editor. This is what it looks like:

    <!doctype d -- element decls for a, b ... -->
    <!doctype e -- element decls for a, x ... -->
    <(d|e)a>
      <(d)b>bla bla <(e)x>bla </(d)b> bla</(e)x>
    </(d|e)a>
where the third "bla" span is marked up with overlap.

Basically, in case you've ever wondered, SGML CONCUR is the only reason that the element name in end-element tags needs to be specified. In strictly nested markup (XML) it always must refer to the most recently opened start-element tag hence it's redundant. SGML actually has "</>" but it didn't make it into XML.

tannhaeuser commented on My Gripes with Prolog   buttondown.com/hillelwayn... · Posted by u/azhenley
schmuhblaster · 24 days ago
I also have a strange obsession with Prolog and Markus Triska's article on meta-interpreters heavily inspired me to write a Prolog-based agent framework with a meta-interpreter at its core [0].

I have to admit that writing Prolog sometimes makes me want to bash my my head against the wall, but sometimes the resulting code has a particular kind of beauty that's hard to explain. Anyways, Opus 4.5 is really good at Prolog, so my head feels much better now :-)

[0] http://github.com/deepclause/deepclause-desktop

tannhaeuser · 24 days ago
> Opus 4.5 is really good at Prolog

Anything you'd like to share? I did some research within the realm of classic robotic-like planning ([1]) and the results were impressive with local LLMs already a year ago, to the point that obtaining textual descriptions for complex enough problems became the bottleneck, suggesting that prompting is of limited use when you could describe the problem in Prolog concisely and directly already, given Prolog's NLP roots and one-to-one mapping of simple English sentences. Hence that report isn't updated to GLM 4.7, Claude whatever, or other "frontier" models yet.

[1]: https://quantumprolog.sgml.net/llm-demo/part1.html

tannhaeuser commented on My Gripes with Prolog   buttondown.com/hillelwayn... · Posted by u/azhenley
tannhaeuser · 24 days ago
> No standardized strings

> ISO "strings" are just atoms or lists of single-character atoms (or lists of integer character codes) [...]. Code written with strings in SWI-Prolog will not work in [other] Prolog.

That's because SWI isn't following ISO (and even moving away from ISO in other places eg. [1]).

ISO Prolog strings are lists of character codes period. It's just that there are convenient string manipulation-like predicates operating on atom names such as sub_atom, atom_concat, atom_length, etc ([2]). You'd use atom_codes to converse between atoms/strings or use appropriate list predicates.

[1]: https://www.reddit.com/r/prolog/comments/1089peh/can_someone...

[2]: https://quantumprolog.sgml.net/docs/libreference.html#string...

tannhaeuser commented on OpenBSD-current now runs as guest under Apple Hypervisor   undeadly.org/cgi?action=a... · Posted by u/gpi
my123 · 24 days ago
Note that this is about Virtualization.framework (Apple's first party VMM). OpenBSD worked on Hypervisor.framework + qemu since a very long time.
tannhaeuser · 24 days ago
Out of my depth here. Is that the one Tahoe was introducing? What did it solve that was impossible before?
tannhaeuser commented on The 3D Software Rendering Technology of 1998's Thief: The Dark Project (2019)   nothings.org/gamedev/thie... · Posted by u/suioir
pawelduda · 25 days ago
Whaat, I started replaying the game literally a few days ago, and now I see this on HN! The graphics and obviously didn't age well, although there are some higher res texture packs, which help when you play it in 4k. The Steam version worked for me almost out of the box, after patching it with TFix

The gameplay is okay-ish, probably due to nostalgia, but the AI is not the smartest, which creates a lot of fun situations - two guards trying to hit a giant spider inside a locked prison cell with swords, hitting only the cell door, instead of pressing a button next to them to open it, while calling the spider by name of the protagonist. But I remember that it was one of the scariest games for me as a kid, when it suddenly turned into dark fantasy horror from "just a thief game". I really had to push myself to walk past some of the undead and absolutely needed to make sure I cleaned the level thoroughly to be able to walk around comfortably.

The world building, sound design (especially the ambient sound loops) and the aesthetics/general visual style is something really unique that keeps drawing me to this game and it's really telling by how well I remember some of the places, despite having not played the game for 10 years or so.

Really a shame they gutted the franchise with the 2014 game and the very recent VR one.

tannhaeuser · 25 days ago
Thief pretty much defined the stealth game genre, at least it did for me, where it's game over basically if you try to go all out on enemies. I may be wrong but I don't believe cleaning a level of enemies is the way forward in later levels.

u/tannhaeuser

KarmaCake day11602October 21, 2016
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