Data matters? Have multiple copies, not all in the same place.
This is really no different, yet we don't have those redundancies in play.
Host, and paths.
Every other take is ultimately just shuffling justification around the least bad for everyone lack of backups for cost saving.
Unrealengine taking 40 extra gigs because of underutilization on small files is one rampant case.
Large python project disk ballooning is another.
That it's file copy move is also dramatically bad at handling such scenarios compounds this further as can be seen by shuffling the same lot with teracopy vs explorer and windows default behavior irrespective of drive formatting. Can easily be hours of difference.