A friend from work just used it (with Claude) to hack River Ride game (https://quesma.com/blog/ghidra-mcp-unlimited-lives/).
Inspired by the, I have it a try as well. While I have no prior experience with reverse engineering, I ported an old game from PowerPC to Apple Silicon.
First, including a few MCPs with Claude Code (including LaurieWired/GhidraMCP you forked from, and https://github.com/jtang613/GhidrAssistMCP). Yet, the agent fabricated as lot of code, instead for translating it from source.
I ended up using headless mode directly in Cursor + GPT 5.2 Codex. The results were the best.
Once I get some time, will share a write-up.
FWIW I may get around to backfilling a longer period of time, but I just had my second kid so time is a valuable resource atm :)
Congrats on the kind and well, first priorities first. :)
scaling -> real numbers
1d rotations and scaling -> complex numbers
2d rotations and scaling -> quaternions
In the case of quaternions, there is called double-covering, which turns out (rather than being an artefact), play fundamental role in particle physics.