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skribb commented on Malicious compliance by booking an available meeting room   clientserver.dev/p/malici... · Posted by u/jakevoytko
kzrdude · 4 months ago
Still is, standard lecture is scheduled for example for 10-12. It starts at 10.15, pause 11.00-11.15, continues until 12.00. So it's neatly split in two 45 minute halves.
skribb · 4 months ago
This has also been extended to evening events (dinners, balls, parties) in student towns. There “dk” stands for double quarter, so for example 18dk means that an event starts at 18:30, but you may show up from 18:00. And the time between 18:00-18:30 is used for mingling.

It’s a good convention.

skribb commented on How to avoid P hacking   nature.com/articles/d4158... · Posted by u/benocodes
smallmancontrov · 4 months ago
"I ran a t-test on the untreated / treated samples and the difference is significant! The treatment worked!"

...but the data table shows a clear trend over time across both groups because the samples were being irradiated by intense sunlight from a nearby window. The model didn't account for this possibility, so it was rejected, just not because the treatment worked.

That's a relatively trivial example and you can already imagine ways in which it could have occurred innocently and not-so-innocently. Most of the time it isn't so straightforward. The #1 culprit I see is failure to account for some kind of obvious correlation, but the ways in which a null hypothesis can be dogshit are as numerous and subtle as the number of possible statistical modeling mistakes in the universe because they are the same thing.

skribb · 4 months ago
I'm not great at stats so I don't understand this example. Wouldn't the sunlight affect both groups equally? How can an equal exposure to sunlight create a significant difference?
skribb commented on Quake Brutalist Jam II   slipseer.com/index.php?re... · Posted by u/jakearmitage
scanny · 2 years ago
Fantastic work from these artists, the engine really just lends itself to these environments it seems!

As a side Anyone know of a good way to get the geometry of Quake maps out as a 3d model? I thought it would be quite cool to view these on the web. Either individual buildings or as a fly-through.

Edit:

Found the following leads:

    1. https://github.com/sbuggay/bspview
    2. https://github.com/passiomatic/elm-quake3-renderer
If you download the jam, go into the "maps" folder and on the following url, https://sbuggay.github.io/bspview/ (1), use the "Load Map" button you can see a basic version (broken skyboxes) if you load a .bsp file.

skribb · 2 years ago
You might also be interested in: https://noclip.website/ (not quake maps)

I also know https://www.halospawns.com/app used to have quake maps (dm6 at least), but can't find it now.

u/skribb

KarmaCake day5November 8, 2023View Original