I'll keep an eye on them and see if they have a preference that I'd missed. It won't be all that useful -- if nothing else, the specific preferred sleeping places of my house could have more to do with my layout than any underlying mechanism in the cat. But I'd kinda like to know if there has been something staring me in the face all this time and I just didn't put it together.
When I was at Microsoft, Source Depot was the nicer of the two version control systems I had to use. The other, Source Library Manager, was much worse.
Peregrine falcons adapted quite well, and they're much more sizeable. That said, their size make them very apt to hunt pigeons, so this could be a less risky niche to hunt for; I mean, pigeons usually fly higher up than sparrows.
Who's going to be sender of that email?
American game designer Steve Meretzky startet his career at Infocom, where he created some of the great adventure classics of the eighties. For instance, it was he who got the task of making the official Hitchhiker’s Guide to the Galaxy game together with author Douglas Adams, a game that became a massive bestseller and is still remembered for its great jokes and devilish puzzles.
All of these issues would be infuriating if I encountered them, but it's interesting how the breakdown of failures seems to be 50/50 "Apple doing a terrible job designing a clear and consistent UI or process" and "being bit by their attempts at locking people into their ecosystem, independent of the card" and the Goldman Sachs portion seems just outright malicious.
Incompetence and malice combined are a really powerful force.
But the UI is pretty clear when you make a payment, if you drop the amount under the recommended payment how much interest it’s going to cost you.
I'd recommend some combination of the Bethesda open world games and the JRPG genre today. They're not the same, nothing really quite fills the Ultima gap that I know of, but between those two I'd call it close enough.