Apple used to own the space. I don't think they do, anymore.
They also had a lot of school IT stuff, like charging carts.
This isn't the worst though, I recently went through an interview with another startup company, and after six interviews and a take-home project I found myself getting the same generic rejection. The CEO went out of his way to tell me he didn't like my resume since I've had to hop around a little bit to stay employed.
Concerns that should have been handled in the initial call, somehow get pushed back till after I've wasted monumental amount of time.
Things are looking up though, I'm starting a job soon and the entire interview process was more or less a 30 minute phone call with the technical manager. That's it, two days later or so I had a verbal offer. I don't need to change the world, I need to pay my rent.
As an Apple Car™ it makes sense, but as a Ferrari it's incredibly soulless and oversimplified. This Ive design aesthetic (Dieter Rams' aesthetic really) is fine on consumer electronics where you want the device to disappear and give way to the display, but on something as emotional as a vehicle (Ferrari especially), this design falls flat.
I do hope some of the design details work their way through the industry (e.g. using glass instead of gloss black plastic, convex glass to add depth to digital gauges), but I hope the rest of it stays as a one-off experiment demonstrating the hubris and one-dimensionality of a top designer.
Hasn't this been true since, like, the late 70s?