Hey Roblox Engineers on here - a brilliant article, by the way - and I want to chip in here, I'm a senior engineer and understand how tech works all the way down. NAND gates, flip-flops and I/O schedulers, and networks? No problem.
I have two young children, a boy and a girl. They both love playing Roblox, and I play along with them too, and their friends join in as well. Yes, they both always want more Robux, but let's look at this from a different perspective:
They create their own worlds - often amazing, it's not like they can run out of LEGO pieces, their creativity is their only barrier.
In COVID lockdown, they could carry on playing with their friends, despite not being physically together.
Humans still monitor and care for the "game", yes, some bad actors might get through occasionally, but on the whole, it's a safe and well-controlled, fun place to be.
I used the concept of a Roblox Avatar to gently explain to my children, that people online might not be all they pretend to be - after all, in some games, I'm a super weight-lifter with a six-pack, and I have wings too :-O We all laughed.
It's already taught both my children some genuine life-lessons - working in a pizza shop and doing deliveries, earning money, deciding how to lay out their dream houses (and Theme Parks!), and so on - plus, the importance of locking the door to keep the "bad guys" out.
All this, whilst having fun. Roblox is a force for good - if you pay the odd time for some credits, then so what, developers and us creatives also have to keep the roof over our heads.
Symbian Developers - quick question, if anyone here remembers. I think I saw something in their API docs a long time ago, that had some sort of pointer compression thing for linked lists, which look interesting at the time. It wasn't XOR linked lists, it was something else IIRC. Please can anyone shed some light on this?
Brilliant work - I "get" how this works, I've just spent about half-an-hour playing with this (Chrome browser on my kitchen ChromeBook), singing into it and letting it "listen" to the ambient background noise here (old cooker clock ticking, fridge compressor rumbling occasionally). Useful, educational, and fun also - thanks for publishing/hosting this so others can enjoy it!
I'm curious about trying something like this myself - does anyone know which GPT-3 model she used? On their site, it looks like I have a choice of Ada, Babbage, Curie or Davinci. I'm new to GPT-3 - assuming that she started with a "base" model and then, trained it using her journals.
This is fabulous, thanks for posting… and it’s not just MIDI files either, lots of classic game music running under the appropriate sound emulation also.
I suspect the reason why nobody has commented so far isn’t because they didn’t like it, but rather, they entered and never came back… :-)
Thansk for your suggestions. I've used SSRS in the past, and yes, it'll do what I want, but it's browser based and isn't a simple lightweight PC-based product.
Thanks for your comment - I tried PowerBI but it seems to want to use its own language; I've noticed it has a DirectQuery mode, but from what I've read, that disables a lot of functionality.
I have two young children, a boy and a girl. They both love playing Roblox, and I play along with them too, and their friends join in as well. Yes, they both always want more Robux, but let's look at this from a different perspective:
They create their own worlds - often amazing, it's not like they can run out of LEGO pieces, their creativity is their only barrier. In COVID lockdown, they could carry on playing with their friends, despite not being physically together. Humans still monitor and care for the "game", yes, some bad actors might get through occasionally, but on the whole, it's a safe and well-controlled, fun place to be. I used the concept of a Roblox Avatar to gently explain to my children, that people online might not be all they pretend to be - after all, in some games, I'm a super weight-lifter with a six-pack, and I have wings too :-O We all laughed. It's already taught both my children some genuine life-lessons - working in a pizza shop and doing deliveries, earning money, deciding how to lay out their dream houses (and Theme Parks!), and so on - plus, the importance of locking the door to keep the "bad guys" out.
All this, whilst having fun. Roblox is a force for good - if you pay the odd time for some credits, then so what, developers and us creatives also have to keep the roof over our heads.