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needle0 commented on S&box is now an open source game engine   sbox.game/news/update-25-... · Posted by u/MaximilianEmel
bangaladore · 3 months ago
Looks like a serious competitor to Unity. Modern C# is really easy to pick up for beginners (that's actually how I started learning programming back around 2010).

What does monetization look like? Can you ship standalone games? Source 2 licensing requirements? Is this closer to Unity or closer to Roblox when it comes to publishing?

needle0 · 3 months ago
A major advantage of using modern game engines is the multiplatform support. This seems pretty weak on that front.
needle0 commented on Poka-Yoke   en.wikipedia.org/wiki/Pok... · Posted by u/logikblok
needle0 · a year ago
"Yoke" is pronounced like "yo K", not like the control wheel of an aircraft.

(Then again, seeing how nobody pronounces Pokémon as Pokémon, I guess striving for accurate pronunciation is a lost cause)

needle0 commented on Relativty: An open-source VR headset for $200   relativty.com/... · Posted by u/LorenDB
jsheard · a year ago
The problem with accelerometers and gyros is they drift badly if you try to derive absolute positioning from them alone. They need to be fused with some other form of tracking to anchor them in absolute space, which in the case of the Quest and Vision Pro is done with multiple outward-facing cameras fed into a SLAM algorithm.

Maybe Cardboard could have attempted to use the phones camera for SLAM, but a single lens would only have got them so far. Dedicated VR headsets have at least four cameras pointing in different directions, which are sometimes augmented by IR projectors and/or LiDAR.

needle0 · a year ago
To be pedantic, two cameras were enough for the headset to track itself (eg. Lenovo Mirage Solo). The reason that headsets nowadays have 4 cameras is for it to also track the hand controllers that are being held by the user and being flung around nearby...which this also seems to lack.
needle0 commented on Internet Artifact Museum   neal.fun/internet-artifac... · Posted by u/meetpateltech
jameshart · 2 years ago
> When someone replaced :-) with a smiley picture, there was a debate about whether they should be called emoticons or emojis

[citation needed].

The history of the word emoji isn't some mysterious thing - the wikipedia article linked in your parent post has it all laid out.

Emoji is a Japanese word meaning pictograph, it isn't derived from the word 'emoticon'. They were developed by Japanese phone companies as an idiomatic expressive addition to Japanese writing, not because 'someone replaced :-) with a smiley picture'. There was no time when they might have ended up being called emoticons.

needle0 · 2 years ago
Right - the fact that Emoji and Emoticons share the first 3 letters is a complete coincidence; The word Emoji is a portmanteau of the Japanese words É (絵; picture) and Moji (文字; letters).
needle0 commented on Daisugi, the Japanese technique of growing trees out of other trees (2020)   openculture.com/2020/10/d... · Posted by u/quyleanh
needle0 · 2 years ago
How many "____, the Japanese ____ of ____" exist?
needle0 commented on iPhone 15: users of Pro and Pro Max models complain of overheating issues   theguardian.com/technolog... · Posted by u/beardyw
needle0 · 2 years ago
So, whatGate is the scandal's name this time?
needle0 commented on A basic guide to using Asian names   asiamediacentre.org.nz/fe... · Posted by u/bear_with_me
needle0 · 2 years ago
As a Japanese native I'm torn on this. On one hand, respecting the local ordering & notation seems to be good manners. On the other hand, this creates an ambiguity where some people are writing Asian names in local notation and some others writing in western notation. (This is even true for Japanese people themselves, as mentioned in the other comments.)

At least things were consistent when everyone wrote them in western notation; now we can't be sure which part is the family name and which part is the given name, especially if it's from a country that you're not familiar with the order/notation rules. There's the "write the family name in all caps" rule to assist with it, but not everyone follows that rule either.

needle0 commented on Lessons From Linguistics: i18n Best Practices for Front-End Developers   shopify.engineering/inter... · Posted by u/open-source-ux
needle0 · 3 years ago
Not covered here: fonts and glyph appearances, which will nearly always end up displaying wrong in certain Asian languages -- https://heistak.github.io/your-code-displays-japanese-wrong/
needle0 commented on Why even let users set their own passwords?   devever.net/~hl/passwords... · Posted by u/hlandau
samwillis · 3 years ago
We probably will stop one day, but that day isn't yet for many services. There are people who would be unable to use those services if that can't set the password to either the same or a variant of one they always use.

In the tech wold we often forget that there is a wide disparity in people's ability to use tech. Take my father, there is no way he could use a password manager, or two factor, it's just never going to happen. He has a notebook of passwords, that's how he works and he won't change.

We cannot change everyones behaviour, no matter how much it would be better for them. That's a very well learnt lesson, over and over.

The world in 30 years time will be very different, the eldest generations will have grown up with passwords and the internet. Many will have been using password managers, 2 factor, other authentication systems and devices for much of their lives. It's going to be a slow, trickle down change, from "high tech" services down to everyday sites and systems.

needle0 · 3 years ago
Gonna be eagerly waiting for the time when we can finally change our behavior at will, be it neural implants or nanomachines or whatever other method of direct intervention to the brain.
needle0 commented on So you want to write a GUI framework (2021)   cmyr.net/blog/gui-framewo... · Posted by u/eatonphil
needle0 · 3 years ago
Only one paragraph for l10n and i18n? A GUI framework written only by people speaking English is 99% most definitely going to get font display wrong ( https://heistak.github.io/your-code-displays-japanese-wrong/ ) and will have a plethora of locale-specific behavior bugs ( https://heistak.github.io/your-code-displays-japanese-wrong/... ).

u/needle0

KarmaCake day1180May 21, 2012View Original