Readit News logoReadit News
nathanwh commented on Listening habits and effects of background music in people with and without ADHD   frontiersin.org/journals/... · Posted by u/bookofjoe
nathanwh · 5 months ago
I only skimmed this but it has several things that make me suspicious. Mainly that they did not require a diagnosis for ADHD but instead separated participants based on a questionnaire regarding symptoms. Additionally their participant pool somehow contained more than 20% of neurodevelopmental disorders and other mental health disorders which seems very high.
nathanwh commented on Are LLMs able to play the card game Set?   github.com/vnglst/when-ai... · Posted by u/vnglst
Corence · 7 months ago
FYI: Card 8's transcription is different than the image. In the image 5, 8, 12 is a Set but the transcription says Card 8 only has 2 symbols which removes that Set.
nathanwh · 6 months ago
Not only that, but 2,6,7 is also a set but not included in the results
nathanwh commented on Show HN: Unbug – Rust macros for programmatically invoking breakpoints   github.com/greymattergame... · Posted by u/BrainBacon
BrainBacon · 9 months ago
I can understand where you're coming from, but when programming games you generally don't want a breakpoint to be hit more than once since you are running a loop over multiple frames. So in this case the concept of ensure_once is more common, so the shorter inverse is more convenient. Asserts should be enough to get your attention and not to annoy, so orienting it this way is a deliberate choice.
nathanwh · 9 months ago
Ah makes sense, thank you
nathanwh commented on Show HN: Unbug – Rust macros for programmatically invoking breakpoints   github.com/greymattergame... · Posted by u/BrainBacon
nathanwh · 9 months ago
Neat project! Maybe this decision is copied over from unreal engine, but instead of `ensure` and `ensure_always`, having names like `ensure_once` and `ensure` would have been more clear to me.
nathanwh commented on Evolving the ASF Brand   news.apache.org/foundatio... · Posted by u/Tomte
kajecounterhack · a year ago
It's in the FAQ.

When a name has been in use as long and is as widely used as ours, the legal, technical, and financial ramifications are broad and deep. A name change effort would have a hefty price tag, would take multiple years to implement, and would have to be led almost entirely by volunteers. As a 501(c)(3) not-for-profit organization, it is not possible to divert the majority of our funding and volunteers away from our primary mission of providing software for the public good, especially as the foundation prepares for mandatory changes that will come from the Cybersecurity Resilience Act (CRA) and other pending legislation. Because of these very real challenges, at this time it would be very difficult to implement a legal name change for The ASF.

Because of these reasons, the ASF Board has decided to prioritize changing the logo and branding and not changing the organization’s name at this time. It is important to us that we take whatever actionable steps we can now to create a more welcoming and inclusive community.

nathanwh · a year ago
I did read that part, I just feel that the idea that somehow something good comes from removing the feather (which is negligible expense relative to changing the name), is just plainly saying that we care about inclusivity but only so long as it’s not expensive. Which is more or less the policy of every large organization, but it’s rare that it gets said.
nathanwh commented on Evolving the ASF Brand   news.apache.org/foundatio... · Posted by u/Tomte
nathanwh · a year ago
I don’t know that I’ve ever seen such a short article so clearly demonstrate how much don’t actually care about the people who they are to trying to placate. They’re changing the feather because it’s apparently offensive to reference it, but they’re not changing the name because it would cost money. Even though the name is way more tightly tied to the people than the feather. I don’t actually care about the logo or the name I just find having the dichotomy so clearly spelled out interesting.
nathanwh commented on I Add 3-25 Seconds of Latency to Every Page I Visit (2020)   howonlee.github.io/2020/0... · Posted by u/colinprince
jrussino · a year ago
How? Is something like this possible on iOS? (My expectation is "no" but if I'm wrong about that this is something I might try)...
nathanwh · a year ago
Settings > Accessibility > Display & Text Size > Color Filters > Greyscale
nathanwh commented on Ask HN: Did you encounter any leap year bugs today?    · Posted by u/sjr1
bauble · 2 years ago
I had a unit tests for a Java LocalDate that was being increased by one year. It checked whether the month and day were the same, and failed because the current day (29) didn't equal the year-hence one (28). I changed it to check that the difference between the days was less than two.
nathanwh · 2 years ago
Previously your unit test was broken one day every four ish years. Now it's broken every day :)
nathanwh commented on Patterns with Rust Types   shuttle.rs/blog/2022/07/2... · Posted by u/mre
IshKebab · 2 years ago
It's definitely annoying. But to say it's

> one of the worst development experiences I've ever seen in a language

is pure hyperbole. All languages have issues at least as big as this, and most have far far bigger issues.

Name a language and I'll tell you a much worse issue.

nathanwh · 2 years ago
> Name a language and I'll tell you a much worse issue.

Not sure if the offer was only open to OP but I'll bite. How about Java?

nathanwh commented on Do you know how much your computer can do in a second? (2015)   computers-are-fast.github... · Posted by u/surprisetalk
herpderperator · 2 years ago
I think there's a bug after completing the first question. After I selected an answer for how many iterations of an empty loop Python could do, it said the answer was incorrect and showed that 68 million was the correct answer, but proceeded to explain that Python can do 68k iterations in an empty loop. This means the answer shown and the explanation are contradictory and likely one of them is wrong, probably the explanation.

Edit: Apparently I forgot to account for the milliseconds part. My bad.

nathanwh · 2 years ago
"68,000 iterations of an empty loop in a millisecond" The factor of 1000 comes from the conversion from seconds in the question, to milliseconds in the blurb.

u/nathanwh

KarmaCake day192October 18, 2018View Original