I wonder if there'd be any value in someone making a FOSS engine-agnostic editor designed to be as easy and powerful to adapt to any other engine/framework/etc as possible.
I’ve been doing Game Dev for the better part of 15 years now which is almost all of my career. I’ve been almost solely focused on building Tools and almost always building Editor internals and the interactions with the engine/assets systems.
There’s just so so much nuance to how editing works. You also want to be as close to how the engine will render so there’s also the need to either embed or have an api on your game to edit content live. People need hot reloading, people need things to look and act correct.
Just rendering a model accurately can be a challenge. Don’t get me started on animations
I have some basic questions if anyone knows:
a. do all inmates get computer & internet access? (or only some, dependent upon the crime you committed)
b. do the inmates have to pay to use the computer & internet? I ask because I hear commissary is prohibitively expensive in prison.
c. how much time per week do inmate get to use the computer with internet access? (and is that time guaranteed they will get)
d. are there job boards specific to helping inmates find remote friendly jobs that are accepting of incarcerated individuals?