one of the scenarios is the person that is not looking on the enjoyment of "winning", but instead diving on the "trolling" realms of ruining the fun of others.
its irrelevant if he gets a ban because when he hears someone getting mad at him or sad, he gets a boner.
the mentality of "trying to punch people that cant defend themselves" is the description that i give of these to people that dont play video games. (because most wouldn't cheat without the anonymity)
I need to be able to have rules that let me move email automatically after it's been read or after it's been in the Inbox for some time. But that's not really possible with most server side rules engines (they only look at mail when it arrives), client side rules engines are dead and I don't use email from a fixed desktop machine anyway, and I'm not going to write an imap based filtering engine (I did it once on company equipment, and it wasn't fun enough to do it again).
So Inbox 40,000 it is.
The goal is for it to apply the rules and followup with actions while still letting me interact with my email from any client I want.