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lmariscal commented on C++26 Reflections adventures and compile-time UML   reachablecode.com/2025/07... · Posted by u/ibobev
matt123456789 · 6 months ago
Whenever I start to feel like a real programmer making games and webapps and AI-enhanced ETL pipelines, I inevitably come across the blog post of a C++ expert and reminded that I am basically playing with legos and play-doh.
lmariscal · 6 months ago
I would argue that C++ expertise doesn't necessarily correlate to the complexity of the software being developed. Although I do try to learn the fancy new features I know many developers who even though they are still only using C++11 features they are creating some very complex and impactful pieces of software.
lmariscal commented on The Slang Shading Language   shader-slang.com... · Posted by u/lmariscal
lmariscal · a year ago
Also of importance, the Slang initiative supported by Khronos: https://www.khronos.org/news/press/khronos-group-launches-sl...

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lmariscal commented on What's Next for WebGPU   developer.chrome.com/blog... · Posted by u/mariuz
jsheard · a year ago
Font drawing is very much out of scope for a 3D API, that's something you (or a library) would implement on top of WebGPU. Likewise for line drawing, the API may expose some simple line primitives that the hardware supports natively, but if you want anything fancier then you're expected to do it yourself with shaders which is already possible in WebGPU.

The 3D API is just meant to be a minimal portable abstraction over common low-level hardware features, composing those features into higher level constructs is intentionally left as an exercise for the user.

lmariscal · a year ago
I mean, they are extending support for Canvas2D, which from what I believe would allow for easier text rendering.
lmariscal commented on You're Not Losing Fat Because You're Eating Too Damn Much (2016)   physiqonomics.com/eating-... · Posted by u/gonehome
stevebmark · 4 years ago
Counting calories may not be correct and useful advice for most people. It ignores what the calories do in your body. As an absurd example, sand is very calorically dense, and you'll lose a lot of weight and then die if it's all you eat. Telling people they "eat too much" is usually ineffective, it just makes people feel bad that they can't tolerate hunger.

Ketosis will work (it's very low carb, not zero carb). You (as in you personally) won't be able to do it, you likely lack the willpower, and if you're social, it's difficult to do in a social setting, especially without taking a deep dive into the science to help understand the how and the why.

lmariscal · 4 years ago
What is this answer? Are you being serious comparing eating actual sand to caloric dense food?

Obviously calories aren't everything in terms of diet and health; vitamins, nutrients and other parts come into play. But when it comes down to actual physical weight, nothing else matters, unless you have a medical problem. Learning how calories work and counting them for some time, so you understand what you are actually eating, is the first step.

Ideally this work would be done with a professional nutritionist, since calorie counting will get you to the weight you want, but it speaks nothing of how healthy your diet is. Sadly this is not something everyone is privileged enough to be able to do.

It is also important to remember that most people who struggle with their weight, and are making an effort, are actually struggling with their relationship with food. This is something that no matter what diet you are on, or how deep your understanding of biology and nutrition is, nothing can replace actually working that deeper issue, which is not trivial and something truly personal.

lmariscal commented on I'm a fucking webmaster (2016)   justinjackson.ca/webmaste... · Posted by u/memorable
awestroke · 4 years ago
"React is too complicated! Let's use inferior tools instead" is my current favorite developer anti-pattern
lmariscal · 4 years ago
"One tool is the right answer for every question" is mine!

u/lmariscal

KarmaCake day60July 11, 2019
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