Partially, it is. The expected lifetime of unprotected Windows machine connected to the Internet is in minutes, and I think there's some fault of Microsoft and Windows in that. And people want a solution to this problem, and when Crowdstrike offers one they take it. The reason "Windows + Crowdstrike" became so omnipresent is because "Windows without Crowdstrike" is too big a risk. It may be not a direct fault but certainly a contribution to the whole situation.
For the uninitiated, I present this masterpiece: https://youtu.be/CTUMNtKQLl8
I've also reported a couple bugs so far, the main one being not being able to build Wonders even though I have adequate resources, but other than that, amazing work! I'm keen to implement a game myself sometime soon.
I prefer running Slack in the browser, and I need to receive message notifications.
Push notifications aren't any less useful to have in browsers than in native apps.
Though I would like to see the prompt locked behind "add to home screen".
The point is that arbitrary user's browsers out in the world won't spoof the Origin header, which is protecting them from CORF attacks.