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jackdoe commented on We tasked Opus 4.6 using agent teams to build a C Compiler   anthropic.com/engineering... · Posted by u/modeless
rhubarbtree · 4 days ago
They are already writing Claude with Claude - I think they said 90% of their code is written with Claude.
jackdoe · 4 days ago
yes, they must be killing it hundreds of times per day, maybe its time for 'please rewrite opencode, but dont touch anything, you can only use `cp`' kind of prompt
jackdoe commented on We tasked Opus 4.6 using agent teams to build a C Compiler   anthropic.com/engineering... · Posted by u/modeless
jackdoe · 4 days ago
honestly i am amazed that it can do that, but I wish they use it to rewrite the claude code cli.

i had to killall -9 claude 3 times yesterday

jackdoe commented on Unsealed court documents show teen addiction was big tech's "top priority"   techoversight.org/2026/01... · Posted by u/Shamar
guerrilla · 5 days ago
Awesome song. Gives me chills. Wish I believed in a just God like that.
jackdoe · 4 days ago
you are made either of reason or of faith, but the choice what you are made of you can not make nor with reason nor with faith

reason can not choose reason, and faith can not choose faith

jackdoe commented on Show HN: Craftplan – I built my wife a production management tool for her bakery   github.com/puemos/craftpl... · Posted by u/deofoo
larodi · 6 days ago
Good, I will with great pleasure now reiterate my point about people now producing their own code, even complex stuff, rather than downloading potentially malicious and foreign code. Which as a tendency threatens ALL clumsy big ERP service providers selling you SAAS.

Go ahead - I'm ready to be down-voted again and again until folks realize it is inevitable, as is inevitable that many companies in the area of business software are going down down down.

jackdoe · 6 days ago
jackdoe commented on How AI assistance impacts the formation of coding skills   anthropic.com/research/AI... · Posted by u/vismit2000
gergo_b · 11 days ago
When I use AI to write code, after a week or 2, if I go back to the written code I have a hard time catching up. When I write code by myself I always just look at it and I understand what I did.
jackdoe · 11 days ago
a program is function of the programmer, how you code is how you think. that is why it is really difficult, even after 60 years, for multiple people to work on the same codebase, over the years we have made all kinds of rules and processess so that code written by one person can be understood and changed by another.

you can also read human code and empathise what were they thinking while writing it

AI code is not for humans, it is just a stream of tokens that do something, you need to build skills to empirically verify that it does what you think it does, but it is pointless to "reason" about it.

jackdoe commented on The Unix Pipe Card Game   punkx.org/unix-pipe-game/... · Posted by u/kykeonaut
smj-edison · 20 days ago
> I am not sure we have the 'best way' to teach anything computer related.

Not saying this is the best way, but have you followed any of Bret Victor's work with dynamicland[1]?

[1] https://dynamicland.org/

jackdoe · 20 days ago
Yea, and I think it is amazing, but in the same time it will work for some and not for others

The same way scratch works for some, redstone for others, and https://strudel.cc/ for third

I think the truth is that we are more different than alike, and computers are quite strange.

I personally was professionally coding, and writing hundreds of lines of code per day for years, and now I look at this code and I can see that I was not just bad, I literally did not know what programming is.

Human code is an expression of the mind that thinks it. Some language allow us to better see into the author's mind, e.g forth and lisp, leak the most, c also leaks quite a lot e.g. reading antirez's code or https://justine.lol/lambda/, or phk or even k&r, go leaks the least I think.

Anyway, my point is, programming is quite personal, and many people have to find their own way.

PS: what I call programming is very distant from "professional software development"

jackdoe commented on The Unix Pipe Card Game   punkx.org/unix-pipe-game/... · Posted by u/kykeonaut
bc569a80a344f9c · 20 days ago
> almost all humans use computers but only 0.1% or so can program them.

This is nitpicking but I was curious: there are 4.4 million software developers in the US (https://www.griddynamics.com/blog/number-software-developers...). The population is 340 million, 0.1% would be 340,000. You’re off by over one order of magnitude.

jackdoe · 20 days ago
there are 45 million devs in the world (out of which probably 10 can actually program) and 8.5 billion people

we could say 0.5%?

jackdoe commented on The Unix Pipe Card Game   punkx.org/unix-pipe-game/... · Posted by u/kykeonaut
j2kun · 21 days ago
I saw that huge box of decks they printed for this, and I though, oh dear, how are they going to sell that many copies? :(
jackdoe · 20 days ago
:) I actually printed a lot so the price is cheap, and I could sell for 5$ then I sold them until I recoup the printing cost and donated the rest to schools.

I am thinking of doing a reprint, but tbh shipping is so expensive now, and I there is also USA's tariffs and etc.

jackdoe commented on The Unix Pipe Card Game   punkx.org/unix-pipe-game/... · Posted by u/kykeonaut
SamBam · 21 days ago
As a science teacher and former software dev, I find this totally cute, and I understand exactly why the creator chose to make it a physical card game.

That said, I do think the translation into a physical card game means that kids aren't getting the experimentation and near-instant feedback that they'd be getting if they were doing this digitally.

In order for a kid to "win," they either have to already know, or explicitly be told using words, what all of the commands do. Then they have to hear the parent analyze their solution, and tell them where they went wrong. Picture, however, a different game, played online: A kid has no idea what "sort" does, but when they link the "sort" command to a blob of text, all the lines are sorted in order. Now no one has told them what this command does, but they've discovered it. By playing the role of a scientist discovering these commands, they might actually gain an intuitive understanding of them.

I'm thinking of the board game "robot turtle," where kids needed to create a "program" of commands to move a turtle to a goal. When they did that, they had near-instantaneous feedback: the parent moved the turtle. If the kid mixed up their left with the robot's left, the failure was obvious. But if the game has been re-made so that there was no board, and the parent and kid just needed to talk about whether the turtle would actually end up seven paces forward and three paces to the left -- i.e. doing it all verbally -- it wouldn't have been nearly as powerful.

So I'm not raining on this, I can see this as very cool. But I am having a hard time imagining it's the best way to learn to pipe together commands.

jackdoe · 20 days ago
> But I am having a hard time imagining it's the best way to learn to pipe together commands.

To be honest, it is very strange how hard it is to teach programming concepts, for some reason almost all humans use computers but only 0.1% or so can program them.

I am not sure we have the 'best way' to teach anything computer related.

People develop world model for physics quite early, they know they can pull with a rope but cant push with a rope.

And they get intuition, things that are thrown up, go down, and they can transfer this intuition in the math, because math is real.

For some reason its hard to do that with code. People keep trying to push with a rope, even after studying for many years.

PS: I am trying to teach her neural networks now and am working on this RNN board game https://punkx.org/projekt0/book/part2/rnn.html to fight the "square" dragon. I want her to develop good world model for neural networks, so that she understands what chatgpt is. I just keep experimenting, sometimes things click, sometimes not.

u/jackdoe

KarmaCake day2446March 13, 2012
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