It seems to be making smart choices about compression techniques.
This is a good showcase of how well games can work on the web if done well.
I love it.
Could you explain a bit more? If a box in the basement box is marked with 4 emoticons, how does this help you understand content, context, history of it?
If the codes are written by hand, then typing them into UI and manually searching for them could be tedious.
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Emojis/Random Images on boxes, could be used to quickly, visually find the right box in a sea of identical gray boxes.
Technically it is a browser. Unless I am making a serious logic flaw here, it should be applicable.
The true answer is that negative numbers have the top bit set, which can't be used for positive numbers. Hence positives are one bit short.
Not everyone thought this was a good idea, and I still maintain the alternative path would have led to a better internet than the one we today.
For the sake of correctness, the concept of pull requests was not introduced by Github. It already existed in git in the form of the 'request-pull' subcommand. The fundamental workflow is the same. You send the project maintainer a message requesting a pull of your changes from your own online clone repo. The difference is that the message was in the form of an email. Code reviews could be conducted using mails/mailing lists too.
This is not the same as sending patches by email. But considering how people hate emails, I can see why it didn't catch on. However, Torvalds considered this implementation to be superior to Github's and once complained about the latter on Github itself [1].
[1] https://github.com/torvalds/linux/pull/17#issuecomment-56546...
How some people, like you sir, are able to recall such minute events, is amazing.
Why is react still considered a viable tech?