I'm curious why you're rewriting it for a fourth time? Am I playing version 3 or 4 right now?
Two potential suggestions:
1. You save the game on pause / tab close, it means I'm not able to continue from another device. Would it be possible to provide some form of "seed" that I could input in my other device to continue where I left off? Not sure if that's even possible, just an idea.
2. Option to toggle between mobile/desktop style cards. I understand the desktop style ones might look a bit small on mobile, but I would prefer it.
Great work and site bookmarked.
"Seeding/sharable link" idea is bound to daily game feature – and this is a next feature pack going out in Q1 next year.
Card switch is also in the roadmap, it is part of the non-existent (for now) settings system.
Appreciate for the kind words! Stay tuned!
I've rewritten this project (almost) completely three times and now doing it for the fourth time, with tests and best practices.
I would be incredibly grateful for any feedback what I'm missing with it.
So far it has been great fun and I have learnt an incredible range of things!
1. I don't like how if I already place an Ace and then reveal a 2 that matches it suit, it then automatically moves it over. While mostly trivial, it still takes a way one move from the player and automates it.
2. Would you be willing to expose the value that seeds the game? That way any particular game of solitaire is replayable or sharable with a friend.
I'm building on an ad-free website with 50+ solitaire/puzzle games.
Gotten some feedback from HN already and now fixing things – basically rewriting the engine for the 4th time.
Hoping to add some hundred games more soon!
I've spent several years (since Covid) developing an ad-free website with 50+ solitaire/puzzle games.
I've gotten some feedback from HN already and now trying to fix things (rewriting the engine for 4th time). Hoping to add some more hundred games soon!
I'm also wondering what it is missing – any particular game or mode (e.g. daily games or tournaments)?
It’s inspired by tile placement board games like Patchwork and crosswords. You rotate and move tiles to rebuild a broken crossword.
It’s free, web based, and responsive.
I currently have several hundred daily players and growing. My wife and I create the puzzles and I’m continuing to fix bugs and add new features.
I just launched a ”community puzzle” feature to let players help build new puzzles.
I’d love to know what you think!
How do you market it – now or planning to, if I may ask?
I've spent several years since Covid times solo-developing an ad-free website with 50+ solitaire/puzzle games.
I've gathered some feedback from users from HN already and now trying to fix things.
I'm looking to genuinely improve the experience so would be incredibly grateful for any feedback. I'm also wondering what it lacks – any particular games or modes?