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datene commented on     · Posted by u/jadjoubran
datene · 2 years ago
Already went through the first few chapters on this one. Really good! Good pacing and structure
datene commented on Show HN: Building a 42-inch E-Ink frame for generative art   eliot.blog/e-ink-frame... · Posted by u/ea016
xnx · 2 years ago
I thought I'd heard of all the dithering options from https://tannerhelland.com/2012/12/28/dithering-eleven-algori..., but surprised to read there's another one (https://ieeexplore.ieee.org/document/3288) that was used in this project.
datene · 2 years ago
This excellent article on dithering also explains blue noise in a simple way

https://surma.dev/things/ditherpunk/

datene commented on Euros Bills Drawn Not to Represent Real Bridges. He Built Them All on This River   boredpanda.com/euro-notes... · Posted by u/thunderbong
bryanrasmussen · 2 years ago
The artist who did this https://robinstam.com/

has some other interesting stuff, looks like he's pretty well known so securing funding must not have been a problem - wonder who funded it though.

datene · 2 years ago
It's implied in this article (in Dutch) that the municipality of Spijkenisse funded it. At no more cost than building 'normal' bridges, as they had planned originally

https://architectenweb.nl/nieuws/artikel.aspx?ID=26568

datene commented on Ask HN: Could you share your personal blog here?    · Posted by u/revskill
cmod · 2 years ago
https://craigmod.com

Wow, just realized it passed its 21st anniversary last month. A few iterations throughout the years, but the current form is basically 13-ish years old, regularly updated.

datene · 2 years ago
Really enjoy reading Ridgeline, keep it up! Very relaxing. Inspired me to go walking in Japan and it was just as great as described in the articles
datene commented on Framer's Magic Motion   nan.fyi/magic-motion... · Posted by u/bpierre
datene · 3 years ago
Excellent article. Explains the FLIP concept in CSS animation performance. Doesn't really have much to do with Framer, besides it being the inspiration for the article
datene commented on Show HN: Trading cards made with e-ink displays   wyldcard.io/blog/introduc... · Posted by u/jonahss
datene · 3 years ago
Could be a really cool way to play complex "choose your own adventure" games. Like "Hand of Fate" for example, you'd only need three or four cards. Could even do it with two. A game like "Reigns" you could even play with a single card
datene commented on Ask HN: Sites like Hacker News but in other languages    · Posted by u/rcarr
datene · 3 years ago
Tweakers is a Dutch tech-related interest website

https://tweakers.net/

datene commented on How is Japanese web design different?   sabrinas.space... · Posted by u/thejokersthief
neilv · 3 years ago
datene · 3 years ago
Well found, images are so slow on original link
datene commented on Music for Programming   musicforprogramming.net/... · Posted by u/Group_B
colpabar · 3 years ago
I went through a period of listening to zelda soundtracks + rain/storm sounds for hours every day at work. It was very calming and there wasn't much to focus on, which let me focus on my work. Video game soundtracks in general can be excellent programming music because they can be looped infinitely and are designed to be in the background of some other task.
datene · 3 years ago
Zelda & Chill by GameChops is a good one. GameChops has a lot of other lo-fi video game soundtrack covers that are great for programming, in my experience
datene commented on How to fuck up an airport   radiospaetkauf.com/ber/... · Posted by u/danso
sgustard · 3 years ago
Crustacean independence
datene · 3 years ago
Best one

u/datene

KarmaCake day80January 29, 2016
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