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cwiz commented on Ask HN: Who wants to be hired? (December 2025)    · Posted by u/whoishiring
cwiz · 22 days ago
I'm looking for an active (open-source) robotics projects with rust / python. I maintain robotics presence in rust-land with some of simulation-based crates (bevy_mujoco, bevy_urdf), and now looking for a projects that either solves real-world problems or a have steady interest.

my github: https://github.com/stillonearth

cwiz commented on I don't care how well your "AI" works   fokus.cool/2025/11/25/i-d... · Posted by u/todsacerdoti
cwiz · a month ago
well, maybe adopt an outlook that things you think are real aren't, and just maybe it will work just as fine if you completely ignore them. going forward ignoring ai that are smarter than autocomplete may be just the way to go
cwiz commented on "I met a founder who writes 10k lines of code a day thanks to AI"   twitter.com/paulg/status/... · Posted by u/lambdaba
rich_sasha · 5 months ago
I suppose VC love it. They want to lower the bar to building products, and make them cheaper. They want a steady line of investable companies with cheap hiring down the line.

More generally, it's weird. 10 years ago, the technical aspects would legitimately be seen as a major, perhaps main obstacle to building a product. It's questionable whether that is really gone (can you really, really build a software product now with just LLMs? With deployment, security etc).

But for sure the technological bar is now much lower, it might disappear altogether, and what remains is actually finding a useful product, marketing, finding clients etc. Which I'd argue were actually always the biggest step to overcome.

cwiz · 5 months ago
It might also mean overproduction which is bad for economy.

Deleted Comment

cwiz commented on Show HN: Rust Vector and Quaternion Lib   github.com/David-OConnor/... · Posted by u/the__alchemist
kvark · 10 months ago
The gamedev ecosystem appears to be split between nalgebra (for Rapier users) and glam. Where does lin-alg fit?
cwiz · 10 months ago
There's also bevy_math with quite large number of crates depending on it.
cwiz commented on Age and cognitive skills: Use it or lose it   science.org/doi/full/10.1... · Posted by u/nabla9
cwiz · 10 months ago
What about using adderall to get an edge in cognitive skills?
cwiz commented on Ask HN: Recommend resources that helped your game dev journey?    · Posted by u/stevekwon211
cwiz · 10 months ago
Gamedev is sweatshop for a single person because it requires not only the programming but also art, game design, music and all should work together. The key thing here is keeping high resource and motivation. In gamedev the can evaporate easily and they can appear suddenly. Don't expect any feedback in early years. It takes time.
cwiz commented on Show HN: I got laid off from Meta and created a minor hit on Steam    · Posted by u/newobj
cwiz · 10 months ago
Animations and artworks is what make this game special. Thanks for inspiration.
cwiz commented on Launch YC: Optifye.ai – AI performance monitoring for factory workers   ycombinator.com/launches/... · Posted by u/walterbell
cwiz · 10 months ago
Developers of this will eventually end up doing factory work. I've been this path. Inevitable
cwiz commented on Ask HN: What are you working on? (February 2025)    · Posted by u/david927
cwiz · 10 months ago
A generative visual novel where you play roguelike poker (balatoro-inspired by simpler) to buy narrative and character cards that fed to LLM to create a story.

u/cwiz

KarmaCake day28January 12, 2012View Original