Anyone can comment on how Apple Silicon (M) MacBook Airs deal with heat?
It’s fan-less design, so how does it compare with MacBook Pros with same M chips?
Does it throttle often? Can you have it comfortably on your lap in summer? Or unless you’re running 1-hour long 4K rendering or machine learning training sessions - you’d never notice?
UPDATE: what I am getting at - if you are developer and don’t care about screen or battery differences - should you go for same spec macbook pro instead of same spec macbook air.
Ran the Mac native copy of No Man’s Sky on a 16GB m3 Air last year. 1080p and on default visual settings
The laptop never got hot, game never stuttered (beyond NMS glitching engine which exists on windows too). Slight bit of increased warmth, but my phones gotten hotter browsing bloated websites.
I don’t blame Microsoft for looking at bailing on consoles. iPhones will be more powerful in a couple more cycles.
It’s fan-less design, so how does it compare with MacBook Pros with same M chips?
Does it throttle often? Can you have it comfortably on your lap in summer? Or unless you’re running 1-hour long 4K rendering or machine learning training sessions - you’d never notice?
UPDATE: what I am getting at - if you are developer and don’t care about screen or battery differences - should you go for same spec macbook pro instead of same spec macbook air.
The laptop never got hot, game never stuttered (beyond NMS glitching engine which exists on windows too). Slight bit of increased warmth, but my phones gotten hotter browsing bloated websites.
I don’t blame Microsoft for looking at bailing on consoles. iPhones will be more powerful in a couple more cycles.