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They're more "outwitting not-Soviet saboteurs with nuclear-powered inventions" and were written when science was putting the universe in our grasp.
They get mentioned here as an influence on folks from time to time (myself included), predictable adverb structure aside. :)
These are not hard and fast rules, more of a system. Our youngest plays video games much younger than our oldest kid, since we have video games in the house now and didn’t with your first. However, I still make sure my youngest is getting plenty of tactile/analog play in as the majority of time spent.
We are mindful of potential Pandora's boxes though. You can't ban everything unhealthy without causing long term issues. You strive though to only introduce things when they're developmentally ready to cope with it, even if that means restrictions on yourself as an adult.
You work to constantly provide good examples via your own life, compelling narratives, etc. of people who exemplify the virtues you want to instill. That's how you help shape (the best you can) the life of someone with an innate identity to, when necessary, "just say no", or simply be uninterested in and unswayed by things that don't conform to their value system.
They aren't stifled by rules and wrestling with temptation--not valuing YT Kids is just who they are.
Other families had the TV on all the time, but we read books instead because we were 'better'. Other kids did drugs and drank, but we were better than that. Peer pressure didn't have much of an impact on me because I was raised to believe that I was better than 'that' for most values of 'that'. And my parents never had to force me on any of this—they just invited me to be a part of their exclusive club.
There might be a way around this that doesn't involve cultivating a mild condescension towards peers, but I can say from experience that the condescension does work!
"We just don't watch Youtube on our phones in this house." [and you work to develop that into healthy self-confidence rather than ego]
Growing up homeschooled, we had the same simmering sense of pride in not doing what others (e.g. "public schoolers" did). Never had a rebellious teen phase, etc. Some families overdid it, but...idk...I'm still quite close to my parents, so I never felt stifled.
It makes it -very- natural in life to focus on what my SO and I think are optimal and more or less disregard what's normal.
1. I've developed a analog->digital path for my kids. Before they can get a music player, they get a CD player. Before they get video games, they get board games. And then, for video games, before they get Super Mario Odyssey they get the original Super Mario Bros. Each of these "first they get" is a long period. Years long. Give them something that has limitations so they can truly explore it. Find the nooks and crannies of something. Make up their own weird little things within that limitation. And then, back to music, I want my kids to know what a musical album is, know how to savor the highs and the lows, how sometimes certain tracks mean more to you based on your mood or life-stage, then just an endless playlist of newness.
2. The gorilla in the room is that most adults can barely handle online media.
3. The other gorilla in the room is porn. Again, see #2.
4. The classic philosophers placed Prudence as the queen of virtues. What is prudence? It is essentially the ability to grasp reality. Why did they say that was most important? Because you couldn't use any of the other virtues if your didn't have a good grasp of reality (e.g. fortitude would be foolhardiness if you ran into a ill-conceived death thinking you were being brave).
You need to make sure you and your kids are able to grasp reality, not just the appearance of it.
I have a millenium-era iMac set up as the family computer in anticipation of introductory computing when old enough (probably soon) and learning that digital entertainment is a state of mind and place you go to for a time, and then shut down and do something else. It's in the living room and off, so right now we're just building familiarity with it and exploring the keyboard, mouse, etc. and mimicking dad. Currently the little one -loves- the physical interaction of a typewriter and requests one more than a keyboard (but loose keyboards are fun too!).
The TV is a projector screen that recedes into the ceiling. Total screen time for them in the home right now over the past ~2.5y is probably...3 hours? Maybe?
My daily driver mobile is a black and white PDA and almost never a phone. I don't think my toddler has -ever- asked me for my phone and certainly wouldn't think to request, e.g. a video on it. Entertainment comes from our books, legos, and trains.
My theory is an accelerated progression through history. Mastering technology means understanding where it came from. It takes the shine off the modern rectangle of doom if you can place it in time and space and your first habits aren't built around it.
To @ozim's point, the issue is what has been normalized in broader society and so, yeah, we've clearly figured out touchscreens and plenty of local places for kids have unnecessary TVs. The concerns of other kids/parents introducing things to ours too early is mitigated by building a core [home]school and social group who shares enough common values. The differences between our respective households become learning opportunities for everyone.
What's fantastic is that I can go to the grocery store or sit in a restaurant for an hour and a half (and even better, two flights with a layover--with effort) with no tantrum from a toddler and no technology. Just...not even a thought that enters.
I mostly use a few models of Handspring Visor, typically grayscale, so not even the latest OS. Visor Edge for something as thin and sleek as a modern phone. Visor Neo if I want expandability (similar to pg6-7 in the Ars article). There's a fun module that adds both more memory and a vibrate motor for alarms, but I'll swap that out for a camera or mp3 module at times. Charge or swap batteries once or twice a month.
Common tasks:
* Notes, To Dos, Contacts, Calendar (excellent stock calendar, per @j45 above)
* Alarms & Reminders (stock + Diddlebug, which lets you draw/write notes w/ a timer)
* Offline browsing (Plucker can crawl pages and sync them)
* Weather (note: cached on sync because my Palm doesn't have wifi)
* Calorie tracking
* Games (we have a Wordle port!)
* Longform writing - I have a foldable keyboard and usually use plaintext, but there are word processing apps that save to HTML if you want. I also often write on an Alphasmart Neo, which can IR beam back and forth with the Palm and PC.
* Personal project tracking/flows
* Photos (technically video too, but only have 8MB memory for everything)
I have newer PDAs too that can natively handle things like voice recording, cameras, video playback, etc., but I really like the grayscale ones. A late Clié like a VZ90 or some of the others in this thread will have more bells and whistles (even OLED!).
Note also that all of the above is a more manual process than modern phones (and more manual today than it was then, because Outlook supported Palms in 2002 unlike now). If you use Google Calendar I think you can still sync, but if there's an important work meeting that I want in my pocket in addition to the laptop--I do the little ritual of adding it myself.
Sadly they never got enough market share (or perhaps investment by MS to pay for third party apps to get developed) to get the pool of Applications needed to attract users, which is unfortunate.
The one side effect of the 'easy to newcomers' UX, was experienced users had to forget a bit about what they knew about how a mobile device was supposed to work to use it - thats not a huge barrier, but I suspect it also made adoption by existing power users a little slower.
Windows Phone was absolutely crushing it with first-time smartphone adopters, but for folks switching it was tougher, because WP didn't use depend on the whole "grid of siloed apps" concept as much. If you'd already used an iPhone, it took a second to unlearn.
And considering anyone making smartphone apps in 2010 was still on the early-adopter side of the curve--they'd already experienced that way of using a phone. There were still a lot of first-timers in the following 5 years, but the folks at the agencies and companies making the software weren't them.
Some folks in the community even have upgraded PalmCards (the replaceable CPU board in these) that run PalmOS 5 now, hack the display to show more bits, etc.