Regarding Blender specifically:
Do you have a background in 3D modeling?
I am genuinely curious.
I don't come from an digital art background and I bounced off Blenders UI several times but after doing a tutorial or two now I find I can use it for simple things. I have always wondered how much it was 3D modeling in general vs. Blender specifically.
In a similar case I have used both Inkscape and Illustrator as an amateur and, much as I love open source, there is no comparison. Illustrator was significantly easier to use and worked better.
- https://superuser.com/questions/1117466/using-windows-perfor...
- https://github.com/wolfpld/tracy
- https://github.com/WerWolv/ImHex
3D modeling / CAD software:
- Blender/Rhino etc
- Similar for audio you can search for 'DAWs' (https://blog.landr.com/best-daw/)
Many examples on https://x.com/usgraphics/media only some software.
Not on the data side but can be useful just for contrast from todays software:
Found the following zoom levels:
0. byte (Deep Zoom Image) (868480 x 453747 pixels, 376956 tiles)
...
I think, I'll skip downloading this
pdfs/ 12.5 GiB
pages/ 91.96 GiB (Each page as a .png)
text/ 365.03 MiB (Each page as text)
byte_files/ 55.98 GiB (The 1024x1024 tiles as .jpeg)
I had not heard of https://github.com/lovasoa/dezoomify-rs before, that's really cool!