Guile like languages are very well suited for decision trees, because manipulating and operating on trees is it's mother tongue. Only thing that would be a bit more work would be to compile the decision tree into machine code. Then one doesn't have traverse a runtime structure, the former being more efficient.
BTW take a look at Lush, you might like it.
https://news.ycombinator.com/item?id=2406325
If you are looking for vectors and tensors in Guile, there is this
There is absolutely no doubt about Yann's impact on AI/ML, but he had access to many more resources in Meta, and we didn't see anything.
It could be a management issue, though, and I sincerely wish we will see more competition, but from what I quoted above, it does not seem like it.
Understanding world through videos (mentioned in the article), is just what video models have already done, and they are getting pretty good (see Seedance, Kling, Sora .. etc). So I'm not quite sure how what he proposed would work.