"Are you sure you aren't just having trouble?"
Similar concept imo.
"Are you sure you aren't just having trouble?"
Similar concept imo.
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His PhD thesis explains the thinking behind Erlang, especially how it handles failures, message passing, and concurrency. It was last updated in 2003, 22 years ago, time really flies!
Even then, there's so many other things that can go wrong with games. With DOS-era titles, DOSBox does a pretty fantastic job, as long as you use a fork with useful features like DOSBox-X. With Windows titles the possibilities to preserve games is almost endless thanks to hooking. I've spent the past few years compiling a personal archive of games to get them in a playable state. For me, this often involves support for modern controllers and _at least_ natively rendering at a higher resolution. Compatibility shims like dgVoodoo make it easy to bump up the rendering resolution of a game, while preserving aspect ratio for games that may only support 4:3.
Graphics are basically solved with projects like dgVoodoo, and there's numerous dinput -> xinput solutions out there, but that's rarely the whole picture. WinSock could really benefit from a wrapper that tunnels traffic over the internet (VPNs are really like using a steam roller to drive a nail). Registry API calls really could be redirected to read from config files instead of relying on the weird bastardization of WOW64 and the VirtualStore. Hell, even file access could be redirected so we can contain all of a game's files.
I'm actually working towards implementing the latter two as a way to preserve the functionality of installers and allow their reimplementation through something like PowerShell.
As long as you get a few hours outdoors most days during childhood, it doesn't really matter (from the perspective of myopia prevention) if you spend your indoor time in front of a screen or not. And if you don't get that outdoor time, avoiding screens won't save you from myopia. Screens are not really relevant here except to the extent that they encourage children to spend less time outside. You could just as easily blame HVAC or other conveniences of modern homes that make it nicer to stay inside.
My eye doctor said it was my eyes optimizing for what they do the most. And that makes sense, I have no eye strain using a computer.
Interestingly my vision is better in the summer, and when I take holidays during the summer and spent time away from the computer my eyes essentially fix themselves. It takes a couple months back behind a screen to need my glasses again.
I wonder if there could be a variant for Drop which is world wide - imagine being able to join a chat in a foreign country (hopefully you speak the language!) and chat with the locals. I imagine moderation would be a big pain but I could see it being fun and sort of in the spirit of the old web.
1) A third party app simply cannot compete with Google Maps on coverage, accuracy and being up to date. Yes, there are APIs you can use to access this, but they're expensive and limited, which leads us to the second problem:
2) You can't make money off them. Nobody will pay to use your app (because there's so much free competition), and the monetization opportunities are very limited. It's too late in the flow to sell flights, you can't compete with Booking etc for hotel search, and big ticket attractions don't pay commissions for referrals. That leaves you with referrals for tours, but people who pay for tours are not the ones trying to DIY their trip planning in the first place.
So many products are like this - it sounds good on paper to consolidate a bunch of tasks in one place but it's not without costs and the benefit is just not very high.