edit: I can probably get the full logs for context if somebody really really wants them. This was a public channel, so probably a hundred people have these logs.
Yeah, stop the presses. If commenting online and especially on places like 4chan has taught me anything, it's that anonymity lets people vent their emotions in ways they never would face-to-face. I'm sure you can find a similar list of shit I've said online and acted like a psychotic asshole. I can probably compose part of that list right now off the top of my head. Sometimes you need to say the angry words and let people tell you you're wrong to learn things once your head cools down.
I find that sentiment deeply troubling. I think there is value to disobeying rules you disagree with, and even going out of your way to do so, assuming you're aware of the obvious risks.
> There is value in just obeying the law unless you have a very good reason to do otherwise.
Well, sure, but the reason is self-interest, not morality.
> cases where the state also considers itself above the rule of law
To me, that's a nonsensical phrase. The state creates, interprets, and enforces laws, so it is by definition above the rule of law (or perhaps one could say that the state is the rule of law).
Of course this can sometimes take about 2 seconds and you conclude that the rule is utter crap in your situation's context.
_My_ feeling is that people would always like a little bit more money. Basic income removes the "cliff" effect, whereby earning more money can actually reduce your income. Therefore people will work more.
After all, if you could go out and work for five hours next week, and be guaranteed that those five hours would give you the cash to buy something you have your eye on, then why wouldn't you?
- Make sure to man your stations, try to keep these operators alive and in the same place
- Playstyle depends on the ship type you're using, but you need to have something to penetrate shields soon. Ion weapons might help if you have enough/fire fast enough. Rockets/explosives are easier early on, but later defense drones will be very annoying
- If you're really having trouble: My wife disturbed me during one game and the battle was boring (enemy couldn't penetrate my shields). I went doing whatever she asked for and returned to a decently trained shields engineer :)
- Intrigued by the above: If you can do the same in an asteroid field... ;-p
Last but not least: I'm sorry that you didn't enjoy the game. Dieing is part of the genre and difficulty might certainly vary, but that's the fun of it. It's mostly about these "Really? THAT encounter when I'm out of missiles?" or the "Whoa, too much hopping around. I sure could use some fuel" moments, right before you're back to square one. For me beating the game isn't the goal and when I beat it, the game failed. :)
Yes, I have maxed out dodge and shields. I have actually grinded enemies until I had every crew member maxed out on every possible stat. It doesn't help one bit, because you can still get hit 10 or even 20 times in a row, even though you have a 20% evade chance, and 20 hits from anything is pretty much enough to sink you.
It is honestly the most frustrating game I have ever played.
Also, I'm not struggling, I just gave up on it for good. I haven't played it in a year, if not more.
I bought into the hype and bought the game and it turned out to be ... that. I just want to give my perspective so other people don't get it and then feel misled.
I spent 15 hours with this game, did close to 40 attempts and only once got to sector 7. Usually I'd die around sector 4 or 5.
If you already have the game and like it, good for you. I just want to warn other people. My final opinion is: the devs don't understand statistics and randomness; go play nethack, it's easier.
from __future__ import division
And then dividing numbers works a bit more logical (well I think it's more logical). You can do division with rounding with the // operator: a // b, and it even works with floats: (3.9 // 1.2) == 3