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anonymous commented on Deleting my Google+ profile   support.google.com/plus/a... · Posted by u/buro9
anonymous · 12 years ago
What's the point? It is not like they will actually delete your data.
anonymous commented on What 4chan thinks of HN   rbt.asia/g/thread/S380878... · Posted by u/spiznnx
anonymous · 12 years ago
> implying 4chan is one person
anonymous commented on Jeremy Hammond sentenced to 10 years for Stratfor leak   theguardian.com/technolog... · Posted by u/callum85
peterwwillis · 12 years ago
https://afreak.ca/share/jeremy.txt

edit: I can probably get the full logs for context if somebody really really wants them. This was a public channel, so probably a hundred people have these logs.

anonymous · 12 years ago
Person says overly angry thing on the betweentubes

Yeah, stop the presses. If commenting online and especially on places like 4chan has taught me anything, it's that anonymity lets people vent their emotions in ways they never would face-to-face. I'm sure you can find a similar list of shit I've said online and acted like a psychotic asshole. I can probably compose part of that list right now off the top of my head. Sometimes you need to say the angry words and let people tell you you're wrong to learn things once your head cools down.

anonymous commented on Jeremy Hammond sentenced to 10 years for Stratfor leak   theguardian.com/technolog... · Posted by u/callum85
baddox · 12 years ago
> I think it's good for a moral compass to be partly dictated by the state. One should not assume that they know the reasoning behind every law and disobey it simply because they disagree.

I find that sentiment deeply troubling. I think there is value to disobeying rules you disagree with, and even going out of your way to do so, assuming you're aware of the obvious risks.

> There is value in just obeying the law unless you have a very good reason to do otherwise.

Well, sure, but the reason is self-interest, not morality.

> cases where the state also considers itself above the rule of law

To me, that's a nonsensical phrase. The state creates, interprets, and enforces laws, so it is by definition above the rule of law (or perhaps one could say that the state is the rule of law).

anonymous · 12 years ago
I actually agree with him, but I'd word it somewhat differently: Rules and legislation are made for a reason. Before you break a rule for your own self-interest or due to your own beliefs, make an as big an effort as you can to imagine how and why the rule is sensible and how following it could actually be better. Then, break the rule.

Of course this can sometimes take about 2 seconds and you conclude that the rule is utter crap in your situation's context.

anonymous commented on Vi Hart: cramming G+ into YouTube has made comments even worse, I'm leaving   boingboing.net/2013/11/13... · Posted by u/wyclif
anonymous · 12 years ago
As the old adage goes: NEVER EVER build your business as completely dependent atop a Microsoft product. Or if you must, expect to go out of business at some point. In the 21st century, you can replace Microsoft with Google or Facebook or whatever else pops up that gets to their level. I'm willing to bet people will next be burned by relying too much on AWS.
anonymous commented on Modelling a Basic Income with Python and Monte Carlo Simulation   chrisstucchio.com/blog/20... · Posted by u/spindritf
AndrewDucker · 12 years ago
Absolutely.

_My_ feeling is that people would always like a little bit more money. Basic income removes the "cliff" effect, whereby earning more money can actually reduce your income. Therefore people will work more.

After all, if you could go out and work for five hours next week, and be guaranteed that those five hours would give you the cash to buy something you have your eye on, then why wouldn't you?

anonymous · 12 years ago
My opinion is that we're not sure how the social dynamics will change with a guaranteed basic income, so making predictions like this is not really constructive. I favour the experimental approach - roll it out and then follow through with surveys to see its impact. Maybe try it out in only one or two states at first, if possible ones with a good mix of people with various incomes and ethnicities.
anonymous commented on FTL: Advanced Edition   ftlgame.com/?p=598... · Posted by u/nuriaion
darklajid · 12 years ago
Small hints, since you're struggling:

- Make sure to man your stations, try to keep these operators alive and in the same place

- Playstyle depends on the ship type you're using, but you need to have something to penetrate shields soon. Ion weapons might help if you have enough/fire fast enough. Rockets/explosives are easier early on, but later defense drones will be very annoying

- If you're really having trouble: My wife disturbed me during one game and the battle was boring (enemy couldn't penetrate my shields). I went doing whatever she asked for and returned to a decently trained shields engineer :)

- Intrigued by the above: If you can do the same in an asteroid field... ;-p

Last but not least: I'm sorry that you didn't enjoy the game. Dieing is part of the genre and difficulty might certainly vary, but that's the fun of it. It's mostly about these "Really? THAT encounter when I'm out of missiles?" or the "Whoa, too much hopping around. I sure could use some fuel" moments, right before you're back to square one. For me beating the game isn't the goal and when I beat it, the game failed. :)

anonymous · 12 years ago
I have done all of that, except tried different ships. I only played with the starting ship, on hard difficulty, because I wanted to finish the main game before trying the extra modes.

Yes, I have maxed out dodge and shields. I have actually grinded enemies until I had every crew member maxed out on every possible stat. It doesn't help one bit, because you can still get hit 10 or even 20 times in a row, even though you have a 20% evade chance, and 20 hits from anything is pretty much enough to sink you.

It is honestly the most frustrating game I have ever played.

Also, I'm not struggling, I just gave up on it for good. I haven't played it in a year, if not more.

I bought into the hype and bought the game and it turned out to be ... that. I just want to give my perspective so other people don't get it and then feel misled.

anonymous commented on FTL: Advanced Edition   ftlgame.com/?p=598... · Posted by u/nuriaion
anonymous · 12 years ago
Too bad the unfair, uncontrollable, unmitigateable randomness turns this otherwise excellent game in a poor joke. There is no planning you can do, since every shop is random and there is nothing you can do if the game just decides to spawn precisely the kind of enemy that can kill you right then and there. All the different combat systems and options are good, but given that you have no idea what weapon drops you'll get, you can't do any planning ahead. Additionally, if you start having to run away from battles you fall behind the curve and there's no going back. You can't just scout the sector to find easy enemies to beat, because you have a very tight limit on how much exploring you can do. Once you fall behind the resource curve and have to run away from more and more encounters you're already dead.

I spent 15 hours with this game, did close to 40 attempts and only once got to sector 7. Usually I'd die around sector 4 or 5.

If you already have the game and like it, good for you. I just want to warn other people. My final opinion is: the devs don't understand statistics and randomness; go play nethack, it's easier.

anonymous commented on Why are Amazon, Facebook and Yahoo copying Microsoft's stack ranking system?   25hoursaday.com/weblog/20... · Posted by u/nickmain
anonymous · 12 years ago
I'm more interested in why employees don't band together to game the system and ensure a given outcome, then split the winnings. Like a sort of a pyramid scheme - you and a buddy agree that this quarter it will be you who gets promoted and split the bonus/raise with your buddy. Then you get a third buddy and get him in on it if he agrees to let the second buddy be promoted this quarter. Now you're splitting 3 raises among 2 people. Then you get a fourth buddy in and promote the third one and so on. The system ends once the group has too many people at a high position. At that point any new employee joining the company at a low position is screwed, probably. Also at this point infighting will probably break out from people who don't want to split their raises with the ones with less money, given that they don't have a way of advancing any further. Obviously the only way to win at this is to be the very first person who, after everybody leaves, gets left with the highest position and highest salary. Which is why I called it a pyramid scheme.
anonymous commented on Python 2 vs. Python 3: A retrospective   dropbox.com/s/83ppa5iykqm... · Posted by u/mitchelllc
jzwinck · 12 years ago
You know what's funny? All of those things could have been done in Python 2.8, apart from the int division change. And the division change does as much harm as good, because lots of people use Python and also use another language where int division works the "old fashioned way"; for them (me) this change is counter-productive because it adds a pointless distinction. It is a great change for programming novices, for sure, but that's only part of Python's audience, and probably won't be the longest-lived part.
anonymous · 12 years ago
All of these things, including the int division "thing" are present in python 2.7 already. For division, you need to import it:

    from __future__ import division
And then dividing numbers works a bit more logical (well I think it's more logical). You can do division with rounding with the // operator: a // b, and it even works with floats: (3.9 // 1.2) == 3

u/anonymous

KarmaCake day1064March 11, 2007View Original