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amlib commented on Microsoft Copilot AI Comes to LG TVs, and Can't Be Deleted   techpowerup.com/344075/mi... · Posted by u/akyuu
hapticmonkey · a day ago
> Then it is Apple that is harvesting your data.

They quite literally have settings to disable that. There are no ads in the operating system.

https://support.apple.com/en-au/guide/tv/atvb66239fa1/tvos

I'm sure some conspiratorial thinking would lead people to the conclusion that Apple are secretly tracking and selling data. There is no evidence to suggest this is happening.

It's probably the next best thing to setting up your own linux home theater PC. But that comes with trade-offs with UX and DRM blocking 4K streaming apps and lack of Dolby Vision playback.

amlib · 18 hours ago
My samsung and lg tvs also have options to disable data harvesting. The problem , however, is that just like the apple tv they all are black boxes that have no intention in respecting your choices, thus you can't trust that disabling those options is actually disabling all the data harvesting and tracking. Apple is not a saint.
amlib commented on LG TV's new software update installed MS Copilot, which cannot be deleted   old.reddit.com/r/mildlyin... · Posted by u/bj-rn
LeonM · 3 days ago
I bought the top of the line TV from Samsung in 2011. The 'smart' functionality services went offline after a year or two, which means all 'smart' functions no longer work and I am now happily using it as a dumb TV.

Eventually every smart TV becomes dumb when they inevitably shut down the backend services.

amlib · 3 days ago
> Eventually every smart TV becomes dumb when they inevitably shut down the backend services.

Except that on newer tvs all the nagging will still be there, all the ads will be "frozen" in time (mine has ads for stuff from 2023, the last time I connected it for some firmware update that _GASPS_ actually fixed some things) and some features may depend on internet connectivity. The manufacturer may care to release a final update and solve these issues, but you know they are much more likely to fraudulently just disable features that worked offline as a last middle finger.

Repeat with me, SaaS is fraud. Proprietary digital platforms are fraud.

amlib commented on Super Mario 64 for the PS1   github.com/malucard/sm64-... · Posted by u/LaserDiscMan
amlib · 6 days ago
> Tessellation (up to 2x) to reduce issues with large polygons

From the videos I've watched there is still insane amounts of affine transformation texture warping, is that because it's not enable or because 2x is not enough?

I guess they will need to also redo all level geometry to be more amenable to tesselation... I guess that's why many ps1 games had blocky looking levels.

amlib commented on Microsoft drops AI sales targets in half after salespeople miss their quotas   arstechnica.com/ai/2025/1... · Posted by u/OptionOfT
N19PEDL2 · 12 days ago
I think Microsoft's long-term plan is exactly that: to make Windows itself a subscription product. Windows 12 Home for $4.99 a month, Copilot included. It will be called OSaaS.
amlib · 11 days ago
I think you wrote Ass OS wrong :)
amlib commented on Unreal Tournament 2004 is back   old.reddit.com/r/unrealto... · Posted by u/keithoffer
jack_tripper · 12 days ago
Same. My favorite mutator was the exploding ammo cases. So much fun to see an enemy run to pick up an ammo box and just shoot it with a pistol blowing it up in his face. That was apretty revolutionary game mechanic 20 years ago. Do any modern games have such a thing?
amlib · 12 days ago
That volatile ammo mutator was made even more awesome because it actually spawned "shots" of that type, so a plasma pile wouldn't just explode but rather spread various plasma shots around it. The granade one would have the granades bouncing around a bit before exploding. It was so easy for things to go wrong and backfire on you :)
amlib commented on Why are my headphones buzzing whenever I run my game?   alexene.dev/2025/12/03/Wh... · Posted by u/pacificat0r
TazeTSchnitzel · 12 days ago
Most of your noise floor is not going to be coming from the DAC, and your frequency response difference is probably caused by a difference in impedance, which is a fun topic because it's not like there's a “correct” impedance and you may just be more fond of the effect a particular impedance pairing gets you.
amlib · 12 days ago
AFAIK impedance mismatch should only matter in relation to speakers and amps or headphones and dacs/pre-amps. It shouldn't matter when doing line level output to an amp or even a line level loopback (dac to adc). The fact it has such behavior in a consistent manner leads me to believe it is just out of spec or badly implemented, even if it is impedance matching after all.

Regarding noise floor, the "DAC" (really, the audio source as a whole) did matter in this case. The volume is being set at the amp to as loud as I need because the volume is being controlled at the source. In the xfi setup I couldn't hear any hiss, noise or EMI from the pc itself, while on the onboard audio it bothered me pretty much instantly with a constant hiss and EMI buzzing even from moving the mouse. I do want to note again that it's likely the manufacturer implementation at fault rather than purely the DAC fault, regardless, the user is the one being harmed with a subpar product.

I do my setup this way because I have a pile of DSPs running in that PC, including an equal loudness contour compensated volume "dial" (bass/treble gets boosted as volume goes down essentially), so controlling the volume at the source is a must.

amlib commented on Why are my headphones buzzing whenever I run my game?   alexene.dev/2025/12/03/Wh... · Posted by u/pacificat0r
TazeTSchnitzel · 13 days ago
The fact audiophiles talk about “DAC”s is really telling. Transparent digital-to-analogue conversion is a solved problem. Any computer or smartphone worth a damn has a DAC whose output is indistinguishable to the human ear from anything “better”.

The truth is that DAC is not the problem… everything else in the analogue audio chain is. Amplifiers are messy analogue devices. Speakers and headphones are incredibly messy analogue devices. Power supplies and power conditioners are messy analogue devices. And noise is not down to any one component, but is a whole-system design problem. A particularly cool thing about power supplies is that they often create noise that will be picked up by other devices on the same circuit.

Of course, when people are buying a “DAC” they are really buying a box of some kind that also includes an amplifier, but this naming choice surely contributes to people paying attention to the wrong specs.

amlib · 12 days ago
I agree that you can have cheap and great DACs nowadays that far exceeds what a consumer needs but some manufacturers still insists in putting less than ideal ones, or fumbling their implementation, in all sorts of device. I've got a computer with a fairly recent motherboard that I'm using for an htpc and the audio output is much noisier and produced a less punchy bass than the now 20 year old (!) X-fi sound card I've been using for... 20 years. Too bad, I wanted to give it a respite but I guess It's gonna keep trucking for at least another decade.

I then proceeded to investigate that by using REW to produce measurements of each output and the findings confirmed my hearing, the motherboard audio was outputting 5db less, plus a noise floor 15 db higher than the x-fi, resulting in 20db of extra noise (When you compensate with 5db extra at the amp). The resulting frequency response also revealed a much more aggressive high pass filter, I was actually getting another -3db@30hz compared to the x-fi confirming where the lack of "punchiness" was coming from. And then the cherry on the top was that all the extra channeles (surrdound/sub/center) had an even more aggressive highpass filter, they cheapened out on the cheapening out, probably assuming you are not gonna use more than stereo.

Here is the graph, red is x-fi outs and green is motherboard outs: https://i.imgur.com/dxoLXJO.png

Obviously this is just my anecdote, but I suspect this is very widespread.

EDIT: Oh and I haven't even talked about the line-ins! It's pretty much unusable in ALL motherboard audio I've cared to try. There is some insane noise gating and AGC going on to try and mask the fact that they use some really low bit depth ADCs with terrible dynamic range. Meanwhile I can capture pristine audio from my n64 into the x-fi no problem.

amlib commented on Valve reveals it’s the architect behind a push to bring Windows games to Arm   theverge.com/report/82065... · Posted by u/evolve2k
embedding-shape · 13 days ago
When I read what you wrote, I immediately asked myself "Doesn't Gabe have children who could have been raised with the same values? Maybe that..." and then I caught myself thinking exactly the same way as many others before me, and the reason why we have so many shitty politicians in positions of power today.

I hope Gabe has setup Valve in such a way that they can pass on his mentality as a whole inside the business practices themselves. I think, after all these years, he must have surely thought about what leaving would look like for Valve. Considering this is a guy who seemingly thinks in decades, I feel maybe even optimistically calm about it.

amlib · 13 days ago
Maybe that's why he stays most of the time away from valve? It's his way of training the company into functioning without him, only intervening occasionally when necessary.
amlib commented on Helldivers 2 devs slash install size from 154GB to 23GB   tomshardware.com/video-ga... · Posted by u/doener
deng · 13 days ago
11% still play HD2 with a spinning drive? I would've never guessed that. There's probably some vicious circle thing going on: because the install size is so big, people need to install it on their secondary, spinning drive...
amlib · 13 days ago
Even though I have two SSDs in my main machine I still use a hard drive as an overflow for games that I judge are not SSD worthy.

Because it's a recent 20TB HDD the read speeds approach 250MB/s and I've also specifically partitioned it at the beginning of the disk just for games so that it can sustain full transfer speeds without files falling into the slower tracks, the rest of the disk is then partitioned for media files that won't care much for the speed loss. It's honestly fine for the vast majority of games.

amlib commented on CachyOS: Fast and Customizable Linux Distribution   cachyos.org/... · Posted by u/doener
newsoftheday · 16 days ago
Speaking as a long time gamer, at least on Ubuntu, I've never seen the issue you're describing.
amlib · 16 days ago
Try running a long video conversion job that uses up all cores while running a game, no matter how much you fiddle with scheduling priority the performance in the game might drop by 50% and frame times will spike multiple times over. Even if you try reserving some cores for the game, performance will still be much lower.

u/amlib

KarmaCake day735September 18, 2016View Original