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airblade commented on How to improve your WFH lighting to reduce eye strain   rustle.ca/posts/articles/... · Posted by u/jahfer
gruez · 7 months ago
Explain. Isn't a dimmer switch just a variable resistor? Do you need fancy dimmer switches if you want them to work with LED bulbs?
airblade · 7 months ago
A dimmer switch for an LED light is different from a dimmer switch for a non-LED light. If you try to use an LED light with a “normal” dimmer, it won’t work well.
airblade commented on Debugging: Indispensable rules for finding even the most elusive problems (2004)   dwheeler.com/essays/debug... · Posted by u/omkar-foss
adamc · 8 months ago
I had a boss who used to say that her job was to be a crap umbrella, so that the engineers under her could focus on their actual jobs.
airblade · 8 months ago
At first I thought you meant an umbrella that doesn't work very well.
airblade commented on Show HN: Pagecord – Effortless blogging from your inbox   pagecord.com... · Posted by u/lylo
airblade · a year ago
Simple, clean, does exactly what it says. If only more software was like this :)
airblade commented on CyberChef from GCHQ: Cyber Swiss Army Knife   gchq.github.io/CyberChef/... · Posted by u/_xerces_
seanhunter · 2 years ago
Yes. GCHQ is the signals intelligence agency that grew out of the work at Bletchley Park on code breaking in WW2. So the UK's version of the NSA.

https://www.gchq.gov.uk/ <- this is their website.[1]

[1] If you click on it they will be able to track you down via your IP address and super seekret cyberspy-fu. Just kidding. .... or am I? Actually I really am. I have no way of knowing either way. Or do I? I mean, how would you know? I really don't though. At least as far as you know.

airblade · 2 years ago
Actually the NSA is the US’s version of GCHQ.
airblade commented on Elite: "The game that couldn't be written" [video]   youtube.com/watch?v=lC4YL... · Posted by u/PotatoNinja
PlunderBunny · 2 years ago
Re:docking, if you went far away from the station, then kept it aligned in your crosshairs as you approached, you would be perpendicular to the front face of the station. Once I figured that out I could dock every time. I don’t think you needed to match the rotation of the station at all (at-least, not in BBC micro disk Elite).
airblade · 2 years ago
That was probably it: not being quite perpendicular. Oh well!
airblade commented on Elite: "The game that couldn't be written" [video]   youtube.com/watch?v=lC4YL... · Posted by u/PotatoNinja
codeulike · 2 years ago
When Elite was released in 1984 I was 10 years old and had a BBC Micro and saw the poster in (probably) W H Smith and it looked interesting so persuaded my parents to buy it for me. In those days there weren't game trailers (obviously) and very little pre-publicity so no-one really knew how groundbreaking it was going to be.

My family and me happened to be on holiday that weekend so then I had the fancy box and manual (and novella) to read but we weren't going to be back home for a few days (where the actual computer was). So I spent the whole weekend reading the manual. The manual was amazing, and done in 'in universe' style, as if you had just purchased a Cobra Mark II spaceship, the main control panel of which just happened to look like a BBC Micro Model B. I was reading it thinking 'Is all this in the game? docking, space combat, trading, all those different types of spaceship to encounter, upgradable weapons and peripherals, eight galaxies, police spaceships, planets with descriptions of their inhabitants, mysterious aliens that pluck you out of hyperspace. Readers: Yes, it was all in the game.

edit: original manual at internet archive: https://archive.org/details/elite_acornsoft_manual/mode/2up

As a ten year old it was a very hard game though. Docking was HARD. Understanding trading was hard, what should I buy with my 100 credits at Lave that I could profitably sell at Leesti? There wasn't an internet to look this up on. I suppose there might have been articles in magazines, but not sure it would have occured to me to go looking for those. Space combat was great though, the 3D scanner with the vertical bars made it very intuitive. The magic of locking a missile and then firing it off!

I dont think I ever got above rating Poor though, because I never really grasped how to get the best out of trading (I was 10, ok? And no-one had ever seen a game like this before). A few years later Elite Cheat got released - a program to make fake 'save files', and then I really got to explore what the game could do.

airblade · 2 years ago
That’s very similar to my experience except docking was just too hard. No matter how carefully I tried to match the rotation, 99 times out of 100 I crashed. I still don’t really understand why! So I just stayed around the starting point, which was a shame but still quite fun.
airblade commented on You don't need JavaScript for that   htmhell.dev/adventcalenda... · Posted by u/soheilpro
ryukoposting · 2 years ago
Maybe this is a little unrelated, but why did our industry collectively pound our fists against the table and scream until XML went away? It's a little ugly and very verbose, but it's highly expressive and it has a proper schema language.

I'm too young to know what happened or why. By the time I got my first engineering job, JSON was the standard choice for "stuff you need to serialize."

I feel like YAML has also become the default choice in several areas where XML would be flat-out better.

airblade · 2 years ago
XML is brittle which makes it hard to work with. One tiny syntax error somewhere and your whole XML pipeline fails.

XSLT is powerful but harder to get right than just reshaping JSON.

airblade commented on I walked across Luxembourg   blog.ioces.com/matt/posts... · Posted by u/shoobs
KineticLensman · 2 years ago
There is a popular coast-to-coast walk in the UK that runs across the top of England that is approx 100 miles in a straight line. No-one in Britain is more than about 70 miles from the sea.
airblade · 2 years ago
But those 70 miles can take a disproportionately long time!
airblade commented on Show HN: Strich – Barcode scanning for web apps   strich.io... · Posted by u/alex_suzuki
airblade · 2 years ago
Thanks for building this. I agree there's a gap between OSS libraries and high-end products like Scandit.

Scanning barcodes is harder than it looks. Or rather, scanning an intact, well-lit barcode square-on is easy – but it gets harder as conditions deteriorate.

Are you worried about Scandit's patents?

https://www.scandit.com/patents/

u/airblade

KarmaCake day159October 9, 2010
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