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ai_lookout commented on New York Times games are hard: A computational perspective   arxiv.org/abs/2509.10846... · Posted by u/PaulHoule
ai_lookout · 13 days ago
For clarification, these results mean the problems are difficult when some aspect of the problem size grows (e.g. dictionary size, alphabet size, ...). For example for letter boxed, the size of the square can vary, so can the alphabet size and dictionary of words. See Table 1.

It is not really meaningful to talk about the computational complexity of most problems exactly as they are published in NYT, or they end up trivially in P, since the problem description length is bounded by finite English letters, fixed board size, finite English dictionary etc.

ai_lookout commented on Remembering the LAN (2020)   tailscale.com/blog/rememb... · Posted by u/udev4096
dcist · 2 years ago
AOE2 is the pinnacle of the RTS genre. With the Definitive Edition released in 2019, it's still extremely popular today. In my opinion, no RTS title has surpassed AOE2 before or since in terms of gameplay (and, in my subjective opinion, graphics -- I LOVE the detailed pixel graphics much more than polygons).
ai_lookout · 2 years ago
I played AOE3 after AOE2 as well years ago, but it never had the same feeling despite having much more variety and content. AOE2 hit the balance between simplicity and variety for me, though might be an effect of childhood memories as well.

Also never really warmed up to the bonus "cards".

u/ai_lookout

KarmaCake day1June 25, 2024View Original