Kent Berridges' lab review articles are a great place to start to understand addiction, wanting, and liking and how they are different. But mostly importantly, how addiction works so you can see how chemical addictive substances are vastly different. https://sites.lsa.umich.edu/berridge-lab/selected-review-art...
Edit: and re: "porn disorder/gaming disorder/behavioral impulse disorders to 'screens' in general" and the behavior of the ICD re: china, see the widely cited Nichole Prause' work https://scholar.google.com/citations?user=yySl87AAAAAJ&hl=en
Thanks for sharing. I'll read Berridge.
The distinction you're drawing is mechanistic. I'm not submitting a paper to a journal. Kids are scrolling until 3am, teen mental health is cratering, boomers are getting radicalized by bot farms, and democracy is being sold for pennies on the dollar. If your response is 'technically not addiction,' we're not having the same conversation.
If you think a chemical directly manipulating the biochemistry of incentive salience, making you want something regardless of it's valance, is the same as eventually liking something you watch and hear that's actually rewarding, yes, there's not much conversation to be had. Lay interpretations of this field are not very useful.
My understanding is gambling disorder was promoted in the DSM-5 in 2013. When was it grandfathered?
The WHO recognized gaming disorder in 2019. Are they captured as well?
Where should I look for a non-lay interpretation?
This is a thread about government-aligned owners censoring content on a platform the government forced a sale of. The authoritarians already have the thing.
Never thought about it before, but doing development work as a blind person sounds extremely impressive.
Vision is just such a fast and easy way to acquire information. Without it, it seems quite difficult to check your existing code, easily read prior documentation, take notes, and just various other conveniences that one take for granted.
I'm sure there are various tools and methods to ameliorate these problems, but still.
Apple could fix it, but instead they made overlapping windows for iPadOS, which is even dumber considering the smaller display area.
I think it doesn't matter what they do; part of their clientele is fully captive, another part is only there for the status, and the last part is just using it rudimentally, so anything is OK.
BetterTouchTool + Alt Tab + TaskBar is my setup.
All apps used with any frequency mapped to keyboard shortcuts, mostly using right side CMD key. CMD C Chrome, CMD V VS Code, CMD T Terminal, CMD F Figma, CMD S Slack, CMD E Edge, CMD OPT A Activity MTR, CMD OPT CTRL F Firefox and not that many more.
And then for windows, it's left side CMD OPT ENTER maximize, CMD OPT LEFT left screen, etc etc. And then others for quadrants. If I need to multiwindow, it's rarely more than 3 things, and most of the time it's just 2.
Having alt tab mean cmd tab is windows style is huge. Many of these things aren't directly related to window management but I find myself not thinking about it at all, when I used to think about it all the time with Macs.
iOS on iPad has split screen mode now. It's pretty decent. Wouldn't defend it tho.
A better tell IMO is an unnatural huge amount of editorialized h2s / h3s. Often they are overly lofty.
You've prescribed some outcomes: I am not saying you have not personally observed these things. I am saying they are not due to addiction and that using comparisons to addictive drugs and addiction implies that people have no volition when reading things or watching things on screens instead of, say, watching them in their environment directly. That's a very dangerous claim. If you think that it's okay to claim screens can make you do things and need to be regulated like addictive drugs, we are definitely not having the same conversation. You're advocating that text and video need to be regulated by government use of force and that's really dangerous and wrong.
I agree that the corporations pushing these propaganda machines are a huge problem. But it's not one involving addiction.
The WHO recognized gaming disorder in 2019. The field is expanding. But even if it never formally recognizes social media addiction—call it whatever you want.
I'm assuming good faith, though you are putting words in my mouth. I said social media is a cheap, shitty, and extremely addictive drug. I'm happy to rephrase that to 'cheap, shitty, and extremely compulsive in ways that damage health, relationships, attention and has immensely negative effects for society as a whole.' I never once mentioned government regulation, you can reread my comments.
My opinion is that people should view it as lame and self regulate. I do not think it is likely to happen.
[1] https://www.icrg.org/blog/the-evolving-definition-of-patholo...