Recently I saw also a theory that black hole might not, in fact, exist as we thought, and may be instead something called 'gravastars', where large stars do not collapse in an infinite point but instead the mass reaches a maximum density and hardness and become sorts of empty bubbles.
Now this. It's not exactly a new idea, I remember reading about black hole cosmology 10 years ago.
Sooo... My uneducated, pop-sci fueled imagination now sees the universe as a mathematical function of a fractal looking like a shell with patterns on it, and those patterns interact or 'fold' in a way where the patterns themselves can be thought of as shells with patterns on them, and each shell creates something that, from the inside, looks like a new dimension of space or time, and what we think of as black holes are the next fold. Does that make sense?
Or awful lot of text information (state of art compressors can do up to 1:10 ratio for plain text, decoder itself is rather small, 750MB compressed could potentially contain like 7GB of text data).
Also, look at demoscene. 4k (4 kB is the size of executable) can do crazy things, and 64kB can fit a lot of nice 3D objects, music, text, complex effects etc. weight less than any screenshot of any moment of running demo. In 95kB you can have full game (google kkringer)
P.S. better example: full snake game in 56 BYTES https://github.com/donno2048/snake
For comparation the link above is 34 bytes, whole sentence is 83 bytes. It's possible to do a lot if we're talking about code
Yet at the same time the result of this random code is extremely compressed, to the point we compare it to procedural generative code.
Not sure what we can do with this but it certainly seems like we can once again get inspired by nature on this one.
A similar fictional material is also at the center of the plot of the novel Artemis by Andy Weir.
To your questions
> 1) keep the hole from collapsing
They are vaporizing the rock which turns everythingeft into an obsidian like substance.
> 2) remove the volume of rock required to continue going down
As the rock is vaporized, they push nitrogen gas down the hole to cycle the vapor back to the surface
The video goes through the main challenges they have, like rate of penetration, power output and other small issues.
Will they be successful? Who knows, but the concept seems sound and the tech is proven. Can they do it at scale and consistently enough to change drilling worldwide? Who knows.
What do people who like it also like? What's DCC about? Who /are/ you?
I started listening to audiobooks (not this one) about 5 years ago, after a job transfer that meant driving 2 hours a day, in slow traffic, with little attention needed (due to a tunnel repair that will likely take decades).
Keep in mind that I was some time ago an avid reader, capable of devouring an entire book in a single night. But for a decade or so I found myself feeling eye fatigue while reading and I just stopped reading books altogether.
Driving and listening to audiobooks just works for my brain, in a way that radio's unoriginal music or taking hosts or podcast do not. Without listening to audiobooks, driving is boring, frustrating, tiring. When I listen to an audiobook, I become attentive, focused, wide awake, and most importantly it transforms a bad part of my day into a part of the day I genuinely enjoy.
As long as the book is engaging and narrator is good.
Now my first exploration into the format was 'The Expanse' series, then 'The Siege' trilogy, and maybe a dozen more, including non-fiction like 'Longitude'.
English is not my first language and I found that while original french audiobooks can be great (I really enjoyed 'La Bête' trilogy by David Goudreault) I found that translation are generally very bad for audiobooks.
Eventually I had the pleasure of listening The Bobiverse Series, engaged on the subreddit and saw a recommendation for DCC. Then another and another.
The premise seemed so ridiculous. The litrpg 'genre' appeared horrifyingly bad and off-putting. And yet I kept seeing it over and over again, so I tried the first book.
Now it won't be a surprise to any seasoned reader that it's not the genre, the premise or the author that makes a good book. It's a lot more personal, in the genuine connection with the soul the story can generate, through humor and horror, hope and fear, love and hate, curiosity and ehat I like to call 'brain tickling'. And, for me at least, Matt has done this at a level I've never felt before, with a guy in boxers and a talking cat, no less.