If you need a free form design tool to sketch, use one. There are hundreds of them.
I need to implement my design system inside of a design tool so I can prototype designs with multiple breakpoints, container queries, modes, and variants. Figma isn’t up to the job. Ever tried opening the variables tab on the Material 3 Figma file? Stutter, stutter, stutter, “this tab is unresponsive”. You can barely view a long variable list, forget editing one with multiple modes. And, I hope your variable names aren’t too long, because you’re not going to be able to see them in most parts of the UI.
The problem with Figma isn’t that it’s too engineer-y for designers, the problem is that it’s too designer-y for engineers. I spent a month implementing my design system in Figma before giving up and just doing it in code. With Figma you run into all of the downsides of building the design system in code (deeply nested items breaking when you move/change something) but you get none of the advantages.
Figma is a mound of half-baked (vaguely web-like) ideas, poorly implemented. So many times I’ve had things just stop working with no way to figure out why. 99% of the time it’s just a bug and you have to reload the app.
If there’s something better than Figma out there, please, let me know. For now I’m sketching in Figma and building my design system with extensions to Style Dictionary.
We need a Blender-like design tool specifically for product design. Using HTML/CSS for rendering so it covers most web needs and that usually more than encompasses native app-layout emulation. Open source, technical, and not expected to be picked up in a day or fully understood top-to-bottom by everyone.
The reason Figma is putting us into a design box is because it doesn't have all the CSS features that actually let you create incredible experiences.
HTML and CSS are expressive, have a vast selection of libraries and tools, and can actually result in shippable code. Designers and front-end devs should learn and use it.
But I don't see the point in creating a design tool unless it's meaningfully simpler than HTML/CSS. I reach for Figma when I need to quickly mock up a dozen iterations using our design system and fancy rectangles. It's fast enough that I can make mockups in realtime during discussions with developers and subject matter experts. But if I'm actually going to take the time to set constraints to make things flex properly or make a real table then why not use HTML and CSS directly?
Figma is a great tool for 90% of basic and boring design. A lot of product design is not just basic and boring, and a lot of stuff I need simply cannot be reproduced in Figma. So yes I do just write the code directly, but that doesn't let me explore those complicated layouts and iterate on them visually the same way I could if it was HTML/CSS in a Figma-like design canvas.
When my devs just copy whats in Figma dev-mode they get so much stuff wrong.
I will admit I have waned enthusiasm a on Figma over the past couple of years. I find the UI churn confusing. The new features, i.e. dev mode and variables, feel out of place. I find the plugin ecosystem cumbersome. Doing simple things has become complex. I'm putting out real "who moved my cheese?" energy here I know. I suppose I'm wondering if others feel the same.
I work in complex SAAS product design. Basic things I can do in CSS I can't do in Figma. Things like a table? Yeah it is entirely faked and awful in Figma. Don't even get me started on anything more complicated than flex rows and columns.
Half the debate over designer/dev handoff in the industry right now is simply because of Figma's limitations and the refusal of designers and front-end devs alike to learn HTML and CSS.
We need a Blender-like tool for web and app product design. Highly capable and advanced, you aren't expected to know all of it, and it can do anything you want it to.
I need a tool that is more than just a fancy rectangle drawer.
Your black and white way of looking at this is naive at face value. We need both federal and private funded research. Is there fraud in science? Yes. So your answer is throw it all out instead of rooting out the fraud? Somehow expect fraud not to exist in privately funded research? Your comments here are so myopically driven by a bias against something rather than what is the best outcome for scientific research.
> The rest of us might think we achieve artistic immortality if our work lasts a century or three. Bök blows his nose at such puny ambitions. His work might get deciphered by Fermi aliens who finally make it to our neighborhood a billion years from now. It could be iterating right up until the sun swallows this planet whole.
I got frisson reading this. I may have to read the author's novels, his writing style is compelling.
It took a physician's assistant, who happened to see me one day when both of my doctors were on their third extended vacation of the quarter, to hear my plight, take my suggestion of gout seriously, and do the leg work, also revealing to me that "full test panels" don't include uric acid by default and that my doctors had been lying to me about their thoroughness.
The assistant was also massively more knowledgeable about the disease, its history, the history of treatment, etc., and disease in general, than either of the two doctors running the clinic. Really opened my eyes.
Our bodies are such strange mechanisms.