fornite???? its not gonna be main playerbase
I had a realization, it's a cold day in hell when someone else is going to tell me what I can run on my computer. All the latest multiplayer games are now requiring secure boot on Win11 as well
I'm actually wary of all these anti-cheats, they're literally hyperinvasive maleware.
I don't need gaming that much.
And if I do I'll stream it with Gamepass or another cloud service.
There’s nothing law breaking about quoting publicly available information. Google isn’t breaking the law when it displays previews of indexed content returned by the search algorithm, and that’s clearly the approach being taken here.
Most LLMs were trained on vast troves of pirated copyrighted material. Folks point this out, but they don't ever talk about what the alternative was. The content industries, like music, movies, and books, have done nothing to research or make their works available for analysis and innovation, and have in fact fought industries that seek to do so tooth and nail.
Further, they use the narrative that people that pirate works are stealing from the artists, where the vast majority of money that a customer pays for a piece of copyrighted content goes to the publishing industry. This is essentially the definition of rent seeking.
Those industries essentially tried to stop innovation entirely, and they tried to use the law to do that (and still do). So, other companies innovated over the copyright holder's objections, and now we have to sort it out in the courts.
Why would people invest in destroying what they love?
I also think that the way forward is to go back to software rendering, however this time around those algorithms and data structures are actually hardware accelerated as he points out.
Note that this is an ongoing trend on VFX industry already, about 5 years ago OTOY ported their OctaneRender into CUDA as the main rendering API.