The README for this GitHub contains the same info as the official Godot repo [1], so it's not clear what this fork does differently or changes.
r0 -> return false
rn -> return null
t -> this
puf -> public function
You can easily find the opportunities for saving typing by analyzing existing code and most used words there.I play all my games on Linux via proton without hassle. I made the switch 2 years ago and haven’t run into any major issues. At one point, I was playing Elden Ring hassle-free while my friends playing on Windows faced stuttering issues. I am unable to play sim-racing in VR because iRacing uses a Linux-hostile anti-cheat, but that’s the only time I’ve had an issue. Personally, I’m fine avoiding anti-cheat because I don’t like how it interacts with my personal device. Currently, I am playing Baldur’s Gate 3 on ultra settings, and it has worked phenomenally since day one.
Overall, I would say my gaming experience is surprisingly better on Linux than it was on Windows, and I’m absolutely shocked that’s the case.