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sanjit · 4 months ago
An aside but related?

FFmpeg has complex syntax because it’s dealing with the _complexity of video_. I agree with everyone about knowing (and helping create or contribute to) our tools.

Today I largely forget about the _legacy_ of video, the technical challenges, and how critical it was to get it right.

There are an incredible number of output formats and considerations for _current_ screens (desktop, tablet, mobile, tv, etc…). Then we have a whole other world on the creation side for capture, edit, live broadcast…

On legacy formats it used to be so complex with standards, requirements, and evolving formats. Today, we don’t even think about why we have 29.97fps around? Interlacing?

We have a mix of so many incredible (and sometimes frustrating) codecs, needs and final outputs, so it’s really amazing the power we have with a tool like FFmpeg… It’s daunting but really well thought out.

So just a big thanks to the FFmpeg team for all their incredible work over the years…

echelon · 4 months ago
> FFmpeg has complex syntax because it’s dealing with the _complexity of video_.

It's dealing with 3D data (more if you count audio or other tracks) and multi-dimensional transforms from a command line.

shardullavekar · 4 months ago
no 2nd thoughts about it, we are only making ffmpeg more accessible and embeddable.
charcircuit · 4 months ago
>FFmpeg has complex syntax because it’s dealing with the _complexity of video_

It's complexity paired with bad design, making the situation worse than it could be.

SpaceManNabs · 4 months ago
I refuse to admit that ffmpeg is bad design until I see a better one. so if you have a better one I am all ears because it would surely be very illuminating.
hexo · 4 months ago
what legacy formats? what are you even talking about?
utopiah · 4 months ago
Have to admit, ffmpeg syntax is not trivial... but also the project is 24 years old and is basically the defacto industry standard. If you believe you will still be editing videos in 20 years with the CLI (or any other tool or any programming language) wrapping it then it's probably worth few hours learning how it actually works.
esperent · 4 months ago
The syntax isn't too bad. The problem is that I have to use it a couple of times a year, on average. So every time I've forgotten and have to relearn. This doesn't happen with GUIs nearly as much, and it's why I prefer them over CLI tools for anything that I don't do at least once every week or two.
skydhash · 4 months ago
That’s why you write scripts, or put a couple snippets in your notes.
Sean-Der · 4 months ago
My question/curiosity is why do so many people use ffmpeg (frustrated by the syntax) when GStreamer is available?

`gst-launch-1.0 filesrc ! qt4demux ! matroskamux ! filesink...` people would be less frustrated maybe?

People would also learn a little more and be less frustrated when conversation about container/codec/colorspace etc... come up. Each have a dedicated element and you can better understand its I/O

throwaway2046 · 4 months ago
I haven't tried GStreamer but I found FFmpeg to be extremely easy to compile as both a command line tool and library, plus it can do so much out of the box even without external libraries being present. It's already used in pretty much everything and does the job so it never occurred to me (or others) to look for alternatives.
thisislife2 · 4 months ago
Handbrake ( https://handbrake.fr/ ) and AviDemux ( https://www.avidemux.org/ ) is what the average user needs. Subler ( https://subler.org/ ) is also a good macOS app for muxing and tagging.
artpar · 4 months ago
I did not know gstreamer wasm also exists, I'll check it out
jack_pp · 4 months ago
I agree, I suggest using this instead : https://github.com/kkroening/ffmpeg-python . While not perfect once you figure it out it is far easier to use and you can wrap more complicated workflows and reuse them later.
poly2it · 4 months ago
Kkroening's wrapper has been inactive for some time. I suggest using https://github.com/jonghwanhyeon/python-ffmpeg instead. It has proper async support and a better API.
artpar · 4 months ago
I think that goes with almost every tool you want to use with llm. User should already know the tool ideally so mistakes by llm can be prevented before they happen.

Here making ffmpeg as "just another capability" allows it to be stitched together in workflows

shardullavekar · 4 months ago
true, companies like Descript, Veed, or Kapwing exist because no coders find this syntax intimidating. Plus, a CLI tool stands out of a workflow. We wanted to change that.
petetnt · 4 months ago
Don't "no coders" find the concepts described in this article imdimitating?

The article states that whatever the article is trying to describe "Takes about ~20-30 mins. The cognitive load is high....". while their literal actual step of "Googling "ffmpeg combine static image and audio."" gives you the literal command you need to run from a known source (superuser.com sourced from ffmpeg wiki).

Anyone even slightly familiar with ffmpeg should be able to produce the same result in minutes. For someone who doesn't understand what ffmpeg is the article means absolutely nothing. How does a "no coder" understand what a "agent in a sandboxed container" is?

javier2 · 4 months ago
ffmpeg is pretty complicated, but at least it actually works.
somat · 4 months ago
The thing that helped me get over that ffmpeg bump, where you go from copying stack overflow answers to actually sort of understanding what you are doing is the fairly recent include external file syntax. On the surface it is such a minor thing, but mentally it let me turn what was a confusing mess into a programing language. There are a couple ways to evoke it but the one I used was to load the whole file as an arg. Note the slash, it is important "-/filter_complex filter_file"

https://ffmpeg.org/ffmpeg-filters.html#toc-Filtergraph-synta...

"A special syntax implemented in the ffmpeg CLI tool allows loading option values from files. This is done be prepending a slash ’/’ to the option name, then the supplied value is interpreted as a path from which the actual value is loaded."

For how critical that was to getting over my ffmpeg hump, I wish it was not buried halfway through the documentation, but also, I don't know where else it would go.

And just because I am very proud of my accomplishment here is the ffmpeg side of my project, motion detection using mainly ffmpeg, there is some python glue logic to watch stdout for the events but all the tricky bits are internal to ffmpeg.

The filter(comments are added for audience understanding):

    [0:v]
    split  #split the camera feed into two parts, passthrough and motion
        [vis],
    scale=   #scale the motion feed way down, less cpu and it works better
        w=iw/4:
        h=-1,
    format= #needed because blend did not work as expected with yuv
        gbrp,
    tmix= #temporial blur to reduce artifacts
        frames=2,
    [1:v]  #the mask frame
    blend= #mask the motion feed
        all_mode=darken,
    tblend= #motion detect actual, the difference from the last frame
        all_mode=difference,
    boxblur= #blur the hell out of it to increase the number of motion pixels
        lr=20,
    maskfun= #mask it to black and white
        low=3:
        high=3,
    negate, #make the motion pixels black
    blackframe= #puts events on stdout when too many black pixels are found
        amount=1
        [motion]; #motion output
    [vis] 
    tpad= #delay pass through so you get the start of the event when notified
        start=30
        [original]; #passthrough output
and the ffmpeg evocation:

    ff_args = [
      'ffmpeg',
      '-nostats',
      '-an',
      '-i',
      camera_loc, #a security camera
      '-i',
      'zone_all.png', # mask as to which parts are relavent for motion detection
      '-/filter_complex',
      'motion_display.filter', #the filter doing all the work
      '-map',  #sort out the outputs from the filter
      '[original]',
      '-f',
      'mpegts', #I feel a little weied using mpegts but it was the best "streaming" of all the formats I tried
      'udp://127.0.0.1:8888',  #collect the full video from here
      '-map',
      '[motion]',
      '-f',
      'mpegts',
      'udp:127.0.0.1:8889', #collect the motion output from here, mainly for debugging
      ]

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jack_pp · 4 months ago
As someone who has used ffmpeg for 10+ years maintaining a relatively complex backend service that's basically a JSON to ffmpeg translator I did not fully understand this article.

Like the Before vs after section doesn't even seem to create the same thing, the before has no speedup, the after does.

In the end it seems they basically created a few services ("recipes") that they can reuse to do simple stuff like speed-up 2x or combine audio / video or whatever

shardullavekar · 4 months ago
thanks for calling it out, I will correct the before vs after section. But you can describe any ffmpeg capability in plain English and the underlying ffmpeg tool call takes care of it.
jack_pp · 4 months ago
I have written a lot of ffmpeg-python and plain ffmpeg commands using LLMs and while I am amazed at how good Gemini or chatGPT can handle ffmpeg prompts it is still not 100% so this seems to me like a big gamble on your part. However it might work for most users that only ask for simple things.
IsTom · 4 months ago
> Half of scripting FFmpeg is just fighting with shell quote escaping for filter_complex.

-filter_complex_script is a thing

skeeter2020 · 4 months ago
This doesn't make any sense; the Before and After examples accomplish different things. I also don't get who the target audience is; people intimidated by a CLI tool but at home with technical agents?
shardullavekar · 4 months ago
people intimidated by a CLI tool but find tools like chatgpt easy to use and those who have video editing as a part of larger workflow.
4gotunameagain · 4 months ago
This is yc propping up a startup they have backed, there isn't much substance here.
harrall · 4 months ago
I don’t entirely understand who this is for.

- For one-offs, you would just use a GUI.

- For regular edits where you want creative control, you would use a NLE GUI.

- For regular edits where you want consistency, you would have a limited GUI without access to ffmpeg options.

CLI/prompt-based editing for a visual medium is how a programmer might approach editing but no creative…

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