Readit News logoReadit News
CapricornNoble · a year ago
I kept the starmap from the Sega Genesis version of Starflight on my wall for decades. I had hand-drawn the wormholes I had discovered on it. Not being able to reveal perfect playthrough strategies and information with just a web search definitely made gaming a different experience.
maniacalrobot · a year ago
Two games I vividly remember taking notes on: Elite, on the BBC Micro, very handy for tracking prices and ship upgrade availability across systems; and Myst, because … well, Myst
cozzyd · a year ago
I've been playing the system shock remake. While probably not as much as the original (which I played many many years ago...) I do appreciate how you have to write things down.
kagamino · a year ago
I still do it on paper for all king of games: Rimworld, Wakfu, ... Guess that's what happens for engineer gamers
opyate · a year ago
You guys should see my Tunic notes, and I'm sure I'm not the only one.

If you haven't played it, go in blind.

https://tunicgame.com/

CaramelGrudge · a year ago
Love this! Thanks for sharing. I remember drawing maps for dungeon keeper at one point. I also vividly remember the game helpline that was in the back of titles we bought. I dialed that number a lot for Zelda
exitnode · a year ago
You are welcome! I also called the help hotline when I was stuck at Simon the Sorcerer :) Good and innocent times.
mmaniac · a year ago
Etrian Odyssey released in 2007 and was a fun throwback to this sort of experience. The concept for this game is that the Nintendo DS's touch screen can be used to draw a map and keep notes while dungeon crawling. It's funny to think that it's about as old now as the style of games it was imitating then.

The 3DS also had a note-keeping system built into the main menu and usable in any game, but I don't think many people bothered.

whateveracct · a year ago
My dad would map the caves and other dungeon-y areas in Pokémon Blue.