This is not for professional career or something. This is just to practice OOP as I'm learning C++ atm. I found there are not many course for sfml, sdl, allegro, graphics.h,raylib etc unlike unreal engine. So, if you know something which has a good tutorial, please recommend.
In OOP way. I want to make games like tic tac toe etc. Well, I could make them in console as well.
I want a course that teaches game development concepts like collision detection etc. I don't need to be taught library as it's easy to learn small libraries.
He explains every mathematical concept in an easy to follow format and the course is broad and accessible.
I highly recommend.
https://handmade.network/projects
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Most of the time what you'll probably end up doing, rather than following a course, is just searching for whatever specific problem you have, and you'll probably find articles on it. I found these on collision detection:
https://www.toptal.com/game/video-game-physics-part-i-an-int...
https://gamefromscratch.com/gamedev-math-recipes-collision-d...
https://developer.mozilla.org/en-US/docs/Games/Techniques/2D...
[0]https://www.youtube.com/@javidx9
https://lazyfoo.net/tutorials/SDL/index.php
> https://lodev.org/cgtutor/
I'm surprised the site is still up! There are probably more up to date resources available now though