- Is there an Android app or is it Web only on Android? (This is very important for playback on video player apps, which support more than the Webview does.)
- Is there a Flatpak available?
- Why did you choose to use a big server like Postgres over using SQLite? Did it not meet your needs? It seems way overkill for a personal media manager. Are there any plans to at least support SQLite as an alternative in the future?
There is no flatpak and no linux/mac/windows client yet. Right now client support is not a priority, I want to focus on supporting more features and stabilizing bugs before creating clients, but this is definitely in the todo.
There is no plan to support SQLite in the future, Kyoo already uses multiples executables/containers anyway. Postgres offer better scalability with little disaventages.
At the end you discussed how you moved from C to Rust to Go for this: I’m assuming the interface with ffmpeg is inconsequential to the language choice so I’m curious to read more about what has motivated you to make those changes and where you might go next. Do you see any potential for replacing parts or all of ffmpeg or is it a foregone conclusion that ffmoeg will be the core of the project?
I then moved to rust, mostly because I was curious about the language. When I decided to use the original's video keyframes I needed to rewrite everything anyway, so I decided to change language at this time. The CLI interface did not change but using golang made state management easier since it has great tooling for (goroutines, concurrent maps, channels...). Rust lacks those tools, and it was hard to handle mutexes and so on.
This is one of my first blogs, so I'm eager for some feedback!