I built and shipped a Swift app to the App Store, currently generating $10,200 in MRR, exclusively using LLMs.
I wouldn't describe myself as a programmer, and didn't plan to ever build an app, mostly because in the attempts I made, I'd get stuck and couldn't google my way out.
LLMs are the great un-stickers. For that reason per se, they are incredibly useful.
ABSTRACT
Large neural networks spend most computation on floating point tensor multiplications. In this work, we find that a floating point multiplier can be approximated by one integer adder with high precision. We propose the linear-complexity multiplication (L-Mul) algorithm that approximates floating point number multiplication with integer addition operations. The new algorithm costs significantly less computation resource than 8-bit floating point multiplication but achieves higher precision. Compared to 8-bit floating point multiplications, the proposed method achieves higher precision but consumes significantly less bit-level computation. Since multiplying floating point numbers requires substantially higher energy compared to integer addition operations, applying the L-Mul operation in tensor processing hardware can potentially reduce 95% energy cost by elementwise floating point tensor multiplications and 80% energy cost of dot products. We calculated the theoretical error expectation of L-Mul, and evaluated the algorithm on a wide range of textual, visual, and symbolic tasks, including natural language understanding, structural reasoning, mathematics, and commonsense question answering. Our numerical analysis experiments agree with the theoretical error estimation, which indicates that L-Mul with 4-bit mantissa achieves comparable precision as float8 e4m3 multiplications, and L-Mul with 3-bit mantissa outperforms float8 e5m2. Evaluation results on popular benchmarks show that directly applying L-Mul to the attention mechanism is almost lossless. We further show that replacing all floating point multiplications with 3-bit mantissa L-Mul in a transformer model achieves equivalent precision as using float8 e4m3 as accumulation precision in both fine-tuning and inference.
If you want to predict future text, you use an LLM. If you want to predict future frames in a video, you go with Diffusion. But what both of them lack is object permanence. If a car isn't visible in the input frame, it won't be visible in the output. But in the real world, there are A LOT of things that are invisible (image) or not mentioned but only implied (text) that still strongly affect the future. Every kid knows that when you roll a marble behind your hand, it'll come out on the other side. But LLMs and Diffusion models routinely fail to predict that, as for them the object disappears when it stops being visible.
Based on what I heard from others, world models are considered the missing ingredient for useful robots and self-driving cars. If that's halfway accurate, it would make sense to pour A LOT of money into world models, because they will unlock high-value products.