I thought people would be able to “get” it on their own so I didn’t bother replying but you’re the fourth person, so let me help you understand.
Britain had 1/3rd of the fucking planet, including an active workforce and their accumulated generational assets.
The US had: barely arable farmland, the trials and tribulations of european settlers are well documented.
Yet wages went up more in one of these, and not the one that was controlling 1/3rd of the planet.
50% wage growth over fifty years whilst Britain’s running the largest empire in history? Compare that to the United States over the same period. The US saw 60% real wage growth from 1860-1890 with no empire whatsoever. If imperial profits were trickling down, you’d expect Britain to outpace non-imperial industrialising nations. It didn’t, if anything it was worse.
The literacy and life expectancy gains you’re citing came from industrialisation and public health reforms, not imperial dividends. Meanwhile the landed gentry who actually controlled the imperial trade were getting obscenely wealthy.
Life expectancy of 50 in 1900 still meant working-class Londoners in overcrowded tenements with open sewers, whilst their supposed countrymen lived in townhouses with servants. The Victorian poor saw industrial revolution gains, not imperial ones.
Coming from 3ds, 3dsmax and Lightwave mainly (some Maya), I had previously tried Blender a couple of times and usually rage-quite within 15 minutes due to the flaky-feeling UI.
After actually using that big UI release I went back to the previous major release to see what I had missed.
The general context (mesh mode->mesh edit->vertices) that in newer releases is placed somewhat in a sane order, was placed so that your major context was selected in the _middle of the screen_, then secondary was at the top and tertiary somewhere else.
That's just a big no-no in terms of UI design but had probably made some sense when Blender evolved and people who got used to Blender had probably internalized it (and staunchly defended it).
Maybe I am wrong and this is a common tactic?