Which makes the B2C ad stuff they shove into Windows all the more infuriating: it's a drop in the bucket relative to their other product verticals.
Which makes the B2C ad stuff they shove into Windows all the more infuriating: it's a drop in the bucket relative to their other product verticals.
For a lot of games, it totally didn't matter (shoutout Ikaruga, 38 MBs! https://www.thedreamcastjunkyard.co.uk/2023/03/the-worlds-sm...)
But for games that took advantage of the extra 300 MBs, pirates had to use all these tricks to get the game down to a CD-R size. They'd compress assets, compress or sometimes rip out the FMVs...I think they might have even split some games across multiple CDs.
That's why DRM cracks me up, the pirates will always figure a way around it one way or the other. (Especially in today's day and age where the live service model is so effective. I'd weep for the AAA single-player game, but I can't remember the last one I played and enjoyed. They've been dead for a long time. Long live the indie single-player game.)
For straight up modding: definitely the Xbox. The 007 and Mechwarrior bugs blew everything wide open, and the fact that it was just a PC with real (upgradeable!) storage spawned projects like XBMC, now known as Kodi: https://en.wikipedia.org/wiki/Kodi_(software)
And also piracy was rampant, but not the Swapmagic or Modchip kind. You could just upgrade the drive, _backup_ your games on there, and play 'em all of the drive.
The Wii and 3DS are also suuuuper open and hackable though. The homebrew scenes on both are incredibly impressive, not to mention the whole ecosystem of full blown launchers and shells and stuff. (Which, now that I think about it, was also a big deal on Xbox.)
The ticket in Apple Wallet is still revocable if you transfer the ticket to someone else using Ticketmaster’s website, probably through an update that Ticketmaster pushes to the wallet [1].
[1]: https://developer.apple.com/library/archive/documentation/Us...
But it does solve the offline issue that the blog author was experiencing.
This app is on the play store. Unfortunately, it won't be for long given Google's opinion of YT downloaders.
Firefox's YT background play was killed by this.
But I'll gladly give this a shot with a sideload.
I fully spec'd out "On the Way" with a buddy of mine. Picking up beer close to your destination? Gas close to your departure point? The inverse? We would have you covered.
We had a path with Google Maps API, and I was convinced that monetization was at least possible enough to get Real Life VC funding.
In any case...this looks like a couple features. Sorry... :(
It was a feature. Google Maps had it implemented to 75% of what we'd spec'd within 9-12 months.
It's not like we'd actually tried, of course. We had full time jobs, for God's sake! But it became abundantly clear to me in that timeframe that FEATURE-sized ideas weren't gonna be viable. The Big Boy Ad Companies were gonna be burning those down for the next few months/years/forevers.
The added support for the Rockwell RK3328 SoC is a big deal for me as it wasn't supported yet and I had to default to OpenBSD instead, which is fairly slow.
I should caveat: OpenBSD is INCREDIBLE, and we owe it the world (honestly, for OpenSSH alone, but the rest of it is an absolute gold standard too). And I know I could've gotten there.
BUT, FreeBSD just worked for me out of the box on both.
Haven't run NetBSD, but with the native Wireguard support in there now, I might have to throw a NetBSD gateway into my homelab.
Anyone have any good recs on prosumer routers / switches that run NetBSD well?
Ran into one recently that was high-rez graphical. It needed a USB mouse to change critical settings because the tab order for the onscreen widgets didn't work.
Anyone responsible for creating graphical EFI config screens should stop writing software for the good of humanity.
Got into the temps, realized that the CPU fan had been plugged into an AUX fan header instead of the CPU header.
Fan was spinning, wouldn't have thought to check if the EFI wasn't crashing.
I'm completely joking of course. I completely agree with you, I miss text-only mode. The modern Dell one stinks, the Asus one stinks...I have no data, but I'd be shocked if Gigabyte or ASRock were any good... :(
What if someone gave you a binary and the source code, but not a compiler? Maybe not even a language spec?
Or what if they gave you a binary and the source code and a fully documented language spec, and both of 'em all the way down to the compiler? BUT it only runs on special proprietary silicon? Or maybe even the silicon is fully documented, but producing that silicon is effectively out of reach to all but F100 companies?
It's turtles all the way down...
I take it back. It is possible for me to disagree more strongly.
You don’t need to abstract away page size. Abstraction isn’t the solution to all problems. You just have to expose it. Devs shouldn’t assume page size. They simply need to be able query whether it’s 4 or 16 or 64 or however large and voila.
I think they were being sarcastic, and you might agree more than you realize.