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juunpp commented on Why American men think it's not worth going to college anymore   bloomberg.com/news/featur... · Posted by u/jnord
mixmastamyk · 8 months ago
Where is this glorious place?
juunpp · 8 months ago
Definitely not in the CS campus.
juunpp commented on An end to all this prostate trouble?   yarchive.net/blog/prostat... · Posted by u/bondarchuk
pja · 8 months ago
Interestingly, daily masturbation appears to have a protective effect against developing prostate cancer, although no one knows why: https://www.webmd.com/prostate-cancer/ejaculation-prostate-c...
juunpp · 8 months ago
From your own link:

> There’s no proof that ejaculating more actually lowers the chances of prostate cancer. For now, doctors just know they’re connected. It may be that men who do it more tend to have other healthy habits that are lowering their odds.

> Ejaculation doesn’t seem to protect against the most deadly or advanced types of prostate cancer. Experts don’t know why.

I'm not the expert but, like all things, exercise, sleep and diet probably goes a long way.

juunpp commented on Mobygratis – Free Moby music to empower your creative projects   mobygratis.com/... · Posted by u/thm
juunpp · 8 months ago
I think for media/assets, CC-BY is the equivalent of MIT/BSD for source, and CC-BY-SA similar to a GPL. Anything more restrictive than that (e.g., "NC") wouldn't really qualify as "free". The licensing in this case seems to have too many strings attached.
juunpp commented on How to Delete Your 23andMe Data   eff.org/deeplinks/2025/03... · Posted by u/hn_acker
juunpp · 9 months ago
Isn't this one of the stupidest versions of capitalism?
juunpp commented on What's Happening to Students?   honest-broker.com/p/whats... · Posted by u/atombender
juunpp · 9 months ago
Phones should be banned in school. Really that simple. No serious school/parent that cares about the kids' education would allow phones.
juunpp commented on VGGT: Visual Geometry Grounded Transformer   github.com/facebookresear... · Posted by u/xnx
amelius · 9 months ago
Please stop using keywords from electrical engineering.
juunpp · 9 months ago
Someone's not grounded in reality.

I'm ready to be grounded for this comment.

juunpp commented on Liberapay   en.liberapay.com/... · Posted by u/nanna
mixmastamyk · 9 months ago
Hmm, the name seems a bit off. "Librepay" makes me think of a user-respecting service. Liberapay sounds like it is based in Liberia or something.
juunpp · 9 months ago
liber/a/um is Latin.
juunpp commented on Liberapay   en.liberapay.com/... · Posted by u/nanna
smallerfish · 9 months ago
Since it's nonprofit, are donations 501c3 deductible? I am on the council of a conservation foundation based in Costa Rica. We want to make it easy for US based philanthropists to donate and receive some tax benefits from the donation.

There is an organization named Amigos of Costa Rica [1] which is set up for this purpose, but they have somewhat steep fees on top of the payment processor's, and they only reconcile the balance on a weekly basis, through wire xfers, which is not ideal.

[1 - https://www.amigosofcostarica.org/]

juunpp · 9 months ago
It is French, so not specifically 501c3.

https://en.liberapay.com/about/legal

juunpp commented on Raytracing on Intel's Arc B580   chipsandcheese.com/p/rayt... · Posted by u/rbanffy
gmueckl · 9 months ago
When path tracing works, it is much, much, MUCH simpler and vastly saner algorithm than those stacks of 40+ complicated rasterization hacks in current rasterization based renderers that barely manage to capture crude approxinations of the first indirect light bounces. Rasterization as a rendering model for realistic lighting has outlived its usefulness. It overstayed because optimizing ray-triangle intersection tests for path tracing in hardware is a hard problem that took some 15 o 20 years of research to even get to the first generation RTX hardware.
juunpp · 9 months ago
This doesn't hold at all. Path tracing doesn't "just work", it is computational infeasible. It needs acceleration structures, ray traversal scheduling, denoisers, upscalers, and a million other hacks to work any close to real-time.
juunpp commented on Raytracing on Intel's Arc B580   chipsandcheese.com/p/rayt... · Posted by u/rbanffy
im_down_w_otp · 9 months ago
I've kind of wondered about this a bit too. The respective visual quality side of it that is. Especially in a context where you're actually playing a game. You're not just sitting there staring at side by side still frames looking for minor differences.

What I have assumed given then trend, but could be completely wrong about, is that the raytracing version of the world might be easier on the software & game dev side to get great visual results without the overhead of meticulous engineering, use, and composition of different lighting systems, shader effects, etc.

juunpp · 9 months ago
Except that it isn't like that at all. All you get from the driver in terms of ray tracing is the acceleration structure and ray traversal. Then you have denoisers and upscalers provided as third-party software. But games still ship with thousands of materials, and it is up to the developer to manage lights, shaders, etc, and use the hardware and driver primitives intelligently to get the best bang for the buck. Plus, given that primary rays are a waste of time/compute, you're still stuck with G-buffer passes and rasterization anyway. So now you have two problems instead of one.

u/juunpp

KarmaCake day768July 12, 2022View Original