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fnky commented on Counter-Strike: A billion-dollar game built in a dorm room   nytimes.com/2025/08/18/ar... · Posted by u/asnyder
BLKNSLVR · 10 days ago
> Quake requires more skill btw.

+10

I still get a buzz watching the old Q2 / Q3 frag videos.

I was never that good, but have scored a handful of ridiculous flick rails over the time. I think Rocket Arena 3 was peak for me. I'm nearly 20 years out of practice now though. Feels like I'm getting closer to picking up some light hardcore PC gaming again though ;)

My niece is looking forward to having a crack at Portal 2 in the near future (yes, it's old, but it came up somehow or other recently, and she knows it from memes), so I'm aiming to enjoy that together. Gotta refresh myself through Portal 1 first.

fnky · 9 days ago
RA3 is where I started my interests in first-person shooters. My family and someo of their friends had a clan, and they would hold LAN parties, playing matches against other clans. Sometimes I was allowed to play a bit, and got instantly hooked.

When I got my first personal computer, I stated playing RA3 a ton–and Unreal Tournament on the side. Later on it became Quake 3 OSP/CPMA (as well as Freeze Tag and InstaGib) and Quake Live Clan Arena, but never really competitively.

At the same time I also discovered CS 1.6. It was sort of a relaxation from all the fast-paced fragging for me. I liked the slower pace and different skill it required. I eventually joined some tournaments and started playing more competitively, hooking up with people in IRC.

I try to seek out games every now and then, but unfortunately there's less and less communities around Q3 and the likes, so it's becoming increasingly harder to find fun matches.

fnky commented on TimeGuessr   timeguessr.com/... · Posted by u/stefanpie
sundarurfriend · 2 months ago
Scrolling with the mouse on the image (no Ctrl or anything, just scroll) zooms into the section of the image you're on, for anyone else trying "Open image in new tab" or other ways to zoom in.

I'm a big GeoGuessr fan, and had heard of TimeGuessr occasionally in those circles. I'd assumed it would be mostly pictures from the USA and so wasn't massively interested, and from trying it out now, I wasn't too far off: most of the images were from the US and Western Europe, and every single picture so far has been from a rich country. There are obvious reasons for that, and it's not a bad thing in some absolute terms, but it makes it kinda boring for me - the big appeal of GeoGuessr for me is that you routinely get dropped off in a country that you don't often think of, and momentarily get to see and imagine life through their eyes.

Maybe over time, TimeGuessr will also accumulate images from more varied places - or maybe one of the alternatives mentioned in this thread (whentaken and whichyr) already do better in that regard?

fnky · 2 months ago
First game, the places I got was:

- Argentina - Belarus – I guessed Poland, because the picture dipicted Polish soliders right after WII - Poland - France - Finland

fnky commented on Ceefax Simulator   nathanmediaservices.co.uk... · Posted by u/rwmj
__michaelg · a year ago
Germany's public broadcaster still offers an official website to see their current teletext: https://www.ard-text.de/
fnky · a year ago
Same with Danish public broadcast: https://www.dr.dk/cgi-bin/fttv1.exe/100
fnky commented on Xash3D: An open-source reimplementation of Half-Life   github.com/FWGS/xash3d-fw... · Posted by u/mepian
a1ba · 2 years ago
Maintainer here.

We have upstream support for macOS now, since there is at least one person ready to work on it.

Well, thankfully, it doesn't require too much work, except some Apple specifics. If someone could set up a CI build, that would be awesome.

fnky · 2 years ago
I personally didn't have an overall problem compiling the project on macOS in the past. The only issue I ran into was not being able to get VGUI to work, so there were no HUD in-game. Last I did this was ~6 months ago, though, so it could be things have improved now.
fnky commented on Next.js, Just Why?   pilcrow.vercel.app/blog/n... · Posted by u/madmax108
fnky · 2 years ago
I've had the encountered same problem when trying to just get the request path in order to highlight the current active page link in a navigation. It's simply not possible with Server Components only.

I ended up having to wrap each nav link in a client-side component, meaning the active state is lost in no-JS land (but will still render the nav on the server). The provider just wraps the link to provide a class, which can then be used to identify, with CSS, which link is active.

I really don't understand how cookies and headers can be provided, but not even just the requested path.

fnky commented on Pika – A JavaScript package registry for the modern web   pika.dev/registry... · Posted by u/jacobwg
baroffoos · 6 years ago
My main complaint about npm/yarn is that they keep the library code in the project dir and only keep the exact versions and packages that you are using so every time you switch branch you constantly have to run yarn to get the right package versions unlike with ruby gems where there is a folder outside of the project dir which contains a cache of everything you have downloaded and it all just works after branch switches.
fnky · 6 years ago
Yarn Plug n Play tries to address this and other problems with node_modules such as heavy and deep trees of dependencies that fill up your computer for each project. It generates a .pnp.js file that tells Yarn where packages are located, so they can effectively be installed once and used in multiple projects.
fnky commented on GitHub Archive Program   archiveprogram.github.com... · Posted by u/tosh
est31 · 6 years ago
So that's what happens if you enable 2fA. I have disabled it after I left a Github org where 2fA was required, and haven't enabled it since. However, Github now regularly sends me e-mails with auth codes, basically forcing mail-based 2fA on me. It's annoying as hell and I can't disable it, nor does Support want to do anything about this. Very sad as I'm using a password manager and my password should be safe.
fnky · 6 years ago
> I'm using a password manager and my password should be safe.

You may have forgotten that it doesn't matter how you store your password, but the problem is that it is a single factor. Once compromised, one can gain access to anything within that account. You may be compromised by phishing, keylogging or other means. 2FA can help with making these types of attacks more difficult, although not impossible.

fnky commented on GitHub Archive Program   archiveprogram.github.com... · Posted by u/tosh
yabadabadoes · 6 years ago
I would prefer to have u2f devices but be able to trust some tokens from friends and family without having to have them present at every registration, kind of like having a spare key with someone for every lock. I guess I'm not really worried about my relatives socially engineering my GitHub password out of me.
fnky · 6 years ago
But what if your relative suddenly pass away? Then you'd be pretty screwed, wouldn't you?
fnky commented on GitHub Archive Program   archiveprogram.github.com... · Posted by u/tosh
est31 · 6 years ago
The public keys on anyone's gh are publicly accessible. Your account doesn't seem to have any: https://github.com/soheil.keys

Of course, someone might still have removed those keys. IDK.

fnky · 6 years ago
More likely that he didn't use the keys in a year and GitHub removed them for security reasons.
fnky commented on GitHub Archive Program   archiveprogram.github.com... · Posted by u/tosh
beshrkayali · 6 years ago
There has to be a mechanism where you can get your account back if you provide some form of identification. I know that you get into other issues that way, but 2fa without a mechanism to restore account in case of phone/code loss (or inability to access, which is somewhat likely if you don't keep multiple copies of your codes) is pretty stupid.
fnky · 6 years ago
I'd love to hear of any solutions on this. The solution should, however, be insusceptible to remote attacks, that could put a user's account at risk.

2FA with SMS has the problem that companies offer support by human and don't have a tight system for changing numbers to another phone, as proven again and again, resulting in accounts being compromised.

While the current solution of MFA aren't perfect, it's hard to come up with other solution that would be as safe or safer and prevent most to all mechanisms used to compromise accounts, like phishing, social engineering and other possible remote attacks. Giving you the possibility to save the codes somewhere physical has its downsides, but an important upside is that it allows _you_ to keep in charge your own security in most cases.

u/fnky

KarmaCake day11June 18, 2014
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fueled by curiosity. drained by stupidity.
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