I think automated robotic self-driving will always need a human-in-the-loop as ironic as that sounds, but for 99.9% of an automated journey, the extra 0.1% needs to be offloaded to humans, for rare edge-cases where the self-driving vehicle has no training data for. For example, random events like road maintenance, wild animals crossing the road, natural events like snow storms, etc.
The people working on this 0.1% metric want to further reduce this percentage and get all the automation to 100%, but you will need humans at some stage. Nature is too random and chaotic for it all to be modeled in a computer system.
I agree. Game companies don't create games for free, and if they do, then they're siphoning off personal data and selling it to the highest bidder to support themselves. The business model should be clear: if you're getting a game for free, developers need to state how they make money for transparency purposes.