"Hi $COLLEAGUE. I'm having a problem with $TASK: I'm trying to accomplish $GOAL but I keep seeing $ERROR. I've tried $WORKAROUNDS, but none of them have fixed the problem. I think it will be fastest if I can demo this for you; do you have 10 minutes so I can walk you through it interactively?"
When I come back after lunch and find a message saying simply „hi“ from 30 minutes ago and now that person is AFK it spreads out the conversation over the whole day.
I am not saying you should drop the formalities, but there is nothing that forces you to split it up into multiple messages. Just write „Hi“ followed by the question in the same message.
The data is for application to graduate programs. There is a ton more funding for engineering, and many/most students going for a PhD in engineering don't pay for it. There's very little funding in the humanities, and most students are not willing to pay high costs for a PhD in the humanities, so the department tightly restricts admission.
As a result, it's easier to get into an engineering PhD program - as long as you are competent enough.
I had a friend who was a fellow engineering student. He became disillusioned and wanted to go into journalism. He applied to transfer to the Communications program at the university and told me how competitive it was - they admit less than 10 people per year. He did not get in.
[1] Obvious if you've spent a lot of time in grad school.
“it showed that women tended to apply to more competitive departments with lower rates of admission, even among qualified applicants (such as in the English department), whereas men tended to apply to less competitive departments with higher rates of admission (such as in the engineering department)”
That’s the opposite of what I would expect, I’d expect that English and the arts in general would be a lot easier to get into than stem, that’s how it is in Australia
Edit: When I say get into I mean get into university, not getting into the industry
Like sure, maybe it doesn’t make sense for most people to put so much focus on something they have little control over, but disgusting? Nah.
Also trusting science is a complete misunderstanding of science. That’s how religion operates.
Edit: Also also, I have some faith in the scientific process, as soon as business and money enters the picture though all trust goes out the window. Corporations do not care what poison they give you, as long as it does not affect their bottom line. Have no doubt that they will ignore their scientists if they can get away with it.
I guess I struggle with articles like this because it's already so intuitive as a mix of air and fluid dynamics. In fact, fixed airfoils are so boring when you see what a duck can do.
https://www.youtube.com/watch?v=-3CVZYY8xS4
So for all the fancy physics talk, this duck is literally just paddling air with his wings. The same physiology I use to stay afloat when treading water while swimming.
Also, in my experience there’s a huge difference between having an intuition for something and having an understanding of something to the point where you could model it.
* Basically everything FromSoft has put out (With Dark Souls 1 and Elden Ring probably being the most important - Dark Souls effectively kicked off an entire genre because of it's popularity (technically Demon's Souls came first, but Dark Souls was the first one to blow up).)
* Breath of the Wild
* Escape from Tarkov also kicked off a new genre in the extraction shooter, although noone else has quite nailed it yet imo.
* The Witcher 3 (heavily influentual towards the design of Breath of the Wild, and a number of other open world rpgs recently)
* As someone else pointed out, Baldurs Gate 3
* Skyrim
* Minecraft
* Dwarf Fortress (not exactly recent, but the Steam release propelled it into being much more well known)
* Path of Exile arguably revolutionized the diablo-style ARPG genre - any ARPG that comes out now is influenced by it - see Last Epoch for probably the biggest example.
Whether a game is "culturally relevant" or not really just hinges off of whether a significantly large portion of the population plays and talks about it for long enough though.
These days we get so many more quality game releases than we ever did in the 90s/2000s so it's much harder for a single game to grab everybody's attention in the same way that the stuff you mentioned did.