Previous discussion: https://news.ycombinator.com/item?id=30895210
If you're interested in the history of Commodore, I thoroughly recommend the Commodore International Historical Society at https://commodore.international/. Dave has pulled together many of the people who were there at the time. For example, here's an Amiga panel from the recent VCF East: https://www.youtube.com/watch?v=r_AYDkuMg-U
> If some eligible files were found, the amount of disk space that can be reclaimed is shown next to the “Potential Savings” label. To proceed any further, you will have to make a purchase. Once the app’s full functionality is unlocked, a “Review Files” button will become available after a successful scan. This will open the Review Window.
I half remember this being discussed on ATP; the logic being that if you have the list of files, you will just go and de-dupe them yourself.
https://tetrate.io/press/tetrate-and-bloomberg-collaborate-o...
Was it Telegard? WWIV was originally in Pascal but by the time I got to it, it had been rewritten in C++. Telegard was built off the Pascal version of WWIV (if I'm remembering right). There was another BBS based off WWIV in Pascal, but I don't remember the name.
https://en.wikipedia.org/wiki/Telegard
I started on a Commodore 64 and C-NET BBS then was gifted a PC in late 1990 and WWIV was the closest thing with source code. We had a pretty decent modding community for both C-NET and WWIV. Good times.
You're probably thinking of Renegade, which lives on at https://renegadebbs.info/
Surely this is the "best of both worlds" answer?
[1] https://rfd.shared.oxide.computer/rfd/0001#_shared_rfd_rende... [2] https://github.com/oxidecomputer/rfd/blob/master/src