It's like a piece of art.
I suspect the company that created BeOS actually lost the source-code and that's potentially the real reason they don't want to share, because from an economic perspective there does not seem anything of value there.
It's like a piece of art.
I suspect the company that created BeOS actually lost the source-code and that's potentially the real reason they don't want to share, because from an economic perspective there does not seem anything of value there.
I'm also happy to note that you are from (the wrong part of ;)) Sweden.
The replacement machine still has the issue, but it has a newer generation CPU which generally runs a bit less hot, so it's not as big an issue as it was on the previous machine.
Similarly, with Windows, the third-party components are generally inessentials such as certain device drivers, games, some optional system components like the ZIP file support in Windows Explorer-you would still have a usable OS with these bits ripped out. Parts of NTVDM are third-party licensed, although I believe that’s mainly the software CPU emulator used on RISC platforms, I think x86 was mostly Microsoft’s own code
Doing an investigation of what licensed software was used and possibly trying to get permission from the relevant rights holders (if you can even figure out who owns the rights so many years later) can be a big and expensive task, unfortunately. I understand why companies might not want to take that on (even though it sucks).
Every day I'm asked to do tasks for rewards. It's gotten to the point that if I don't, I can't survive.
Your comment reeks of whataboutism. If we need to apply the same scrutiny to everything at the same time we wouldn't be able to do anything at all.
In any case Filip Skokan has essentially made a career out of building open source OAuth stuff, so even if it's a bit humorous that he certifies his own stuff, it's likely that this implementation is one of the most compliant out there.
So for Yuzu there was an legal entity making money off (Nintendo argued) selling access to playing pirated games.
Dolphin doesn't accept donations, so there's no good way of arguing anyone is making any money off it. Sure, Nintendo could go after individual contributors to Dolphin (if they can find out exactly who they are - presumably many of them are aware of the risks and try to stay anonymous) but it would be costly and it's unlikely to yield any positive results.