I wanted to use UEFI, but my orangepi cm5 modules don't seem to have the SPI chip needed to store the UEFI there, so I'd have to load it on a partition and lose out on some features like persisting variables across boot.
The arm ecosystem really needs to settle on some sort of universal boot loader / firmware layer and stop just hacking up the linux kernel and not contributing back to it.
1 x 1 x 1 = 1
...
Not prime!
Do none of Apple's developer team use any other editor at anytime other than XCode! How was this not picked up in beta testing!?
Here's another gripe:
The tiling feature maddens me!
You cant disable it completely or remap the key bindings.
Did anyone at Apple even test this using a full size Magic Keyboard?
Using the FN key to move windows is fine when the key is down next to the Control key. Which it isnt on the full size keyboard.
And I assume the developers at Apple use the big Magic Keyboard?
So did anyone of them even think for a minute about how useless it is to bind the window tiling feature to the FN key?
Plus, you can't fully disable Sequoia's tiling, so it interferes with my 3rd party tiling tool :-/
But yes, all of my personal projects are in Godot now, and I'm planning to use it for some tooling at work, just because it's UI system is nicer than Unity's as well as it having better support for re-using editor UI components in an application.
Technically the only interesting challenge is "how do we get off Unity?"