I'm realizing now that I tried a lot of weird shit during this project that just did not work at all or make it into the final product, I should do another video just of all my failed abomination marble runs.
Either way, it produces a beautiful aesthetic. I'd love to play around with this idea.
Thank you! The emergent forms are much more interesting than they have any right to be for such a simple system.
That's the thing here: he has it running for hours presumably without any ball jumping out.
Most of the tracks consist of two rails, so the ball has two contact points. I'm no physicist but it seems like the goal would be to have ideally nearly equal forces at the two contact points at all times during the ball's descent. In other words, the track has to be perfectly banked so that the gravity and centripetal acceleration vector are balanced by a normal vector perpendicular to the rails. During a derailment, the ball has to lift away from one of the two contact points, so the normal force must have dropped to zero.
Also to be fair the final system does lose a ball every 30ish minutes. The tuning was largely me staring at the run or taking a video trying to catch where they get lost. Instead of hand tuning I would just update the generator and print another one. I'm considering closing the loop with a camera but that would be a whole new project.