Using it as a standalone website looks fun too, can't wait to dig into this !
Using it as a standalone website looks fun too, can't wait to dig into this !
I honestly don't see how this business model can work, the competition is really really good at what it does. I have Gamepass and Humble which frankly gives me more than I can even play.
Now what could work would be a publisher offering whatever games it sells for a monthly fee. As in, you get the September game( maybe it's 6 months old at this point) and get to keep it even after canceling. Then again, Humble publishes a ton of games, so their already doing this.
Everything else with Unity is pretty easy. I hate Blueprints or any visual scripting. In the long term Blueprints don't build any real skills, and I learned to program with Unity.
With Unity I can typically buy an asset for whatever I need, but with Godot I might need to implement it myself. Unity has tons of problems, but better off with the devil you know
Unity is, in my opinion, just a poorly managed company with a good product in spite of it. They’ve failed to deliver on many things and the engine has glaring weaknesses, e.g. no networked multiplayer built in. I would bet on the engine generally getting worse over time as management tries to push non functioning new stuff.
I've tried learning Unreal like 3 times. I still can't even get the build chain working
How is the inspector/menu system compared to Unity.
I hope Godot continues to improve and competition increases in the open source AAA gaming engine space as this space is well overdue for fully open source options.
But seriously, no games exist, no real demo projects with it exist. For some reason it uses Lua instead of strongly typed language like C#.
Seriously, games NEED types. At scale projects get really messy without them. Oh wait, O3de pushes script canvas on you.
At the end of the day , I find myself getting sucked back into Unity. Unity could be better, but it's still the best engine for most people. Much of that is just due to documentation. For some reason Amazon decided effectively hide all of it's old Lumberyard docs and examples when they rebranded as O3de. No one will ever know why.