I always find it impressive how integrated our electronics have become and how few components are required to achieve what would have taken large, crowded PCBs in the past.
Project co-creator here - that's actually the V1 board, the V2 board is here https://github.com/a2fpga/a2fpga_core/blob/main/boards/a2n20... and uses a slightly larger CPLD (complex programmable logic device) which is what's used to map and level shift the 5V signals from the Apple II bus to the 3.3V pins on the FPGA module. We use the Sipeed Tang Nano 20K FPGA module for the FPGA. Using a pre-built module like this is a great accelerator in this type of project because a lot of the more complicated things to get right, like the power supplies or the length of the traces for the HDMI connector, are done for you.
Quick question: my ROM03 IIgs has a Transwarp GS, SCSI card-hard disk and GGlabs 8MB RAM card. Think this would work with that configuration, or would it likely have conflicts?
Yep. I've been looking at an old arcade board's design for fun lately, and it's a lot of giant (for today's standards) DIP chips that are just flip-flops, and gates, or gates, which modern cheap FPGAs have by the tens or hundreds of thousands in them.
Great to see the Sipeed Tang Nano modules being used - they are based on a Gowin FPGA chip and the dev modules (with HDMI and a stack of GPIO pins broken out) cost peanuts on aliexpress compared to equivalent FPGAs from more popular vendors. The vendor IDE is usable and open source tools are improving. Exciting times for embedded hobbyists.
This is fantastic. I once dreamed of making a generic interface card that could be programmed at will, using, say, a raspberry pi. However, a look through the timing diagrams in Sather shows surprisingly tiny latencies between the address and r/w signals hitting the bus, and the memory value needing to be presented. I concluded that an fpga would probably be required. Always fun when you can wait a few years and someone smarter than you builds the thing you imagined!
Project co-creator here - This was something I'd wanted to do since I first started playing with FPGAs 20 years ago but the idea was resurrected during the pandemic. It's definitely easier with an FPGA but there are other projects that interface an ESP32 or RP2040 to the Apple II bus. The FPGA approach allows you to architect your logic in ways that are much closer aligned to the original hardware design and in many cases, you can directly translate Sather's logic diagrams to Verilog code. BTW, Sather's book has recently been reissued: https://www.callapple.org/books-3/understanding-the-apple-ii...
Good catch, that's a mistake that's now been corrected, it's definitely 480p. The Github page (https://github.com/a2fpga/a2fpga_core) had it correctly.
once again i regret my decision to get an apple //c for my collection rather than the more expandable apple ][ or //e. in my defense, it just looks so cute!
https://github.com/a2fpga/a2fpga_core/blob/main/boards/a2n20...
I always find it impressive how integrated our electronics have become and how few components are required to achieve what would have taken large, crowded PCBs in the past.
(I think there's a typo in the credits section of the github Readme: you have alanswx listed as Alex Steremberg instead of Alan?)